Traits

Aquatic (+Aqu) (Non-Passable)

Category: Rixixi
Species: Rixixi

Water elemental mutation. Water flows in drapes down the body, starting at any point and cascading down.

Aquatic is Non-Passable, and cannot be obtained via breeding.
The Aquatic mutation can be optionally applied at any time to a Rixixi with Raging Radiation and the Water element!

Torte 0003 by magmatixi

  • Should look like water cascading down the Ixi.
  • Can optionally affect skin, frills, etc. Can optionally alter the color of markings/mutations that involve blood/flesh color, such as Daggerstabbed, Wide Vents, and so on.
  • Aquatic should not cover more than roughly 50% of the Ixi.
  • Hopefully this doesn't need to be said, but please do not make Aquatic look like bodily fluids such as urine or feces, in color and position. No pee elementals allowed on the imports.

As with any elemental mutation, you are allowed to use the associated background with Aquatic:

BG: Aquatic by magmatixi

Use of the background is fully optional!

Whiskers (Free Marking)

Category: Rixixi
Species: Rixixi
Visible whiskers on the muzzle and/or forehead. Can be black, white, or any color present on the Rixixi.

Whiskers are a bit different than other free markings due to being a physical feature that can be drawn on if desired!

Whiskers can be black, white, or any color found on the Rixixi. Off-black and off-white are perfectly fine!
Rixixi Whiskers 5 by magmatixi Rixixi Whiskers 2 by magmatixi Rixixi Whiskers 4 by magmatixi
Whiskers should not be much longer than the head. There isn't a strict maximum, but the muzzle whiskers on the Primal example above is slightly longer than the head, and could be used as a reference for where to stop.

Gradients are allowed:
Rixixi Whiskers 1 by magmatixi

As is stylizing the whiskers in a more cartoonish fashion, such as making them "float" off the face, so long as they're obviously whiskers and follow the above rules.
Rixixi Whiskers 3 by magmatixi

 

Blur (nBlr/BlrBlr) (Uncommon)

Category: Rixixi
Species: Rixixi
Blur modifies a hard-edged marking on the Rixixi, causing it to be soft-edged.

  • Blur alters any hard-edged marking on the Rixixi to be soft-edged. Blurred markings can go very slightly out of range due to being blended out of the range.
  • If Blur is the only marking on the Rixixi (or if the only other markings are soft-edged), then Blur will not visibly appear on the design.
  • Recessive Blur can modify the edge of one marking, while Dominant Blur can modify the edge of multiple - as many as the designer desires.

Examples:

Blur used on Skunk, which also has Lunar effecting it.

 

Mumbling (+Mymb) (Combination)

Category: Rixixi
Species: Rixixi

This Rixixi has Mymber genes from somewhere in their lineage...

Found in the Mymber Pack: Standard | Primal | Domestic

  • Mymber limbs can retract. As a result, Mumbling Ixi have strange biology that allow them to partially retract their second and third pairs of limbs. A base for retracted limbs is provided, as well as fully extended limbs based on the Separated Sleipnir base - you can use either, and if you really want, you can design both versions for your Ixi and link one in the bio.
  • Markings in the area can extend to this mutation. The extra limbs, whether retracted or not, can count as additional limbs for markings that affect points.
  • The mouth roots can be any legal flesh or skin color for the Rixixi, or can show the Rixixi's blood color on part or all of the mutation if desired - by default, Rixixi blood is red, but it can be modified by certain markings and mutations.

Mumbling is a combination mutation:
Mumbling has a 20% chance of passing when both Tendrils and Sleipnir (or Mumbling itself) are present in the breeding. Combination Mutations do not automatically pass if both mutations that make it up make it onto a Rixixi.
If a Mutation Station is used, Tendrils or Sleipnir can present visibly on the design without being present in the geno - one Mutation Station is required per mutation.

Lykoi (+Lyk) (Combination)

Category: Rixixi
Species: Rixixi

A shaggy werewolf-esque pal.

Lykoi Rixixi have a shaggy coat of fur that gives way to thin and bald patches. Their bald spots have the same rules as Sphynx, but localized to those bald patches:

  • Any legal skin tone may be used - this includes natural mammal skin tones (including chow blue), lighter/darker than base, or any color found in their markings.
  • If using a skin color instead of a regular base coat color: Lighter/Darker than base markings can use the skin color or the base coat.
  • As skin can legally have spotting on it: Some minor spotting is legal anywhere on the bald patches, but it's best to keep it from being too extensive - consider it several instances of the free mark Birthmark, not to be confused with Inkblot.
  • Flourish can display anywhere on the bald patches.
  • Lava Lamp does not need to appear translucent.

As the rest of Lykoi is intended to be shaggy and thin, it's legal to show the skin color through the fur without albinism, bicolor, forgeblood, or similar mutations! Lykoi also has a more extensive 'thin fur' section (really, anywhere on the underside and tail is fair game) and you're free to be patchy and asymmetrical about it.

Lykoi's bases can be found here:
Standard Lykoi
Primal Lykoi
Domestic Lykoi
Funerary Lykoi
Dwarf Primal Lykoi

Lykoi is a combination mutation:
Lykoi has a 20% chance of passing when both Sphynx and Long Fur (or Lykoi itself) are present in the breeding. Combination Mutations do not automatically pass if both mutations that make it up make it onto a Rixixi.

ONLY ONE UNCOMMON- OR COMBINATION- RARITY FUR LENGTH MUTATION CAN DISPLAY AT ONCE! (Common rarity fur length mutations display on part of the body instead of the full body.)
Most Fur Length mutations cover the full body and cannot naturally combine (without being a combination mutation). If a Rixixi carries two (or more), they can display one and carry the other.

Centaur (+Taur) (Combination)

Category: Rixixi
Species: Rixixi

Instead of the traditional body build, the Ixi has an upright upper body and a quadrupedal lower body, leading to at least six limbs overall.

  • Due to their larger body, Centaurs can weigh up to 200lbs more than other Rixixi of their type, regardless of subspecies.
  • Markings in the area can extend to this mutation.
  • Marking ranges roughly mirror the main body, and lenience is given here due to a lack of actual ranges - markings on the back of the main body can show up on the back of Centaur, markings on the underbelly show up on the underbelly of Centaur, markings on the original limbs' range can show on the extra pair of limbs, and so on.

Centaur is a combination mutation:
Centaur has a 20% chance of passing when two instances of Sleipnir (or Centaur itself) are present in the breeding. Combination Mutations do not automatically pass if both mutations that make it up make it onto a Rixixi.
If a Mutation Station is used, Sleipnir can present visibly on the design without being present in the geno.

Deep Sea (+DpSea) (Combination)

Category: Rixixi
Species: Rixixi

Fins grow on the body. Gills are present and follow their original mutation's rules.

  • Markings in the area can extend to this mutation.
  • The opacity of this mutation can be freely altered as long as the mutation is still clearly visible.
  • The Gills can take on the color of any base coat or any marking found on the Rixixi.

Deep Sea is a combination mutation:
Deep Sea has a 20% chance of passing when both Gills and Vestigial Wings (or Deep Sea itself) are present in the breeding. Combination Mutations do not automatically pass if both mutations that make it up make it onto a Rixixi.
If a Mutation Station is used, Vestigial Wings or Gills can present visibly on the design without being present in the geno - one Mutation Station is required per mutation.

Ray (+Ray) (Combination)

Category: Rixixi
Species: Rixixi

A cape of wing-like fins, cephalic fins around the mouth, and a few spines on the tail. Displaced vents on the chest complete the psuedo-ray look.

  • Markings in the area can extend to this mutation. The Ray 'mantle' can count as additional limbs for markings that affect points.
  • The chest vents can be any legal flesh or skin color for the Rixixi, or can show the Rixixi's blood color on part or all of the mutation if desired - by default, Rixixi blood is red, but it can be modified by certain markings and mutations.

Ray is a combination mutation:
Ray has a 20% chance of passing when both Tail Spike and Vestigial Wings (or Ray itself) are present in the breeding. Combination Mutations do not automatically pass if both mutations that make it up make it onto a Rixixi.
If a Mutation Station is used, Vestigial Wings or Tail Spike can present visibly on the design without being present in the geno - one Mutation Station is required per mutation.

Shield Wings (+ShlWing) (Combination)

Category: Rixixi
Species: Rixixi

A protective covering over the Rixixi's wings. Usually beetle- or turtle- like.

  • The shell of Shield Wings can use any of the following colors:
    • Lighter or Darker than the base color (or the base color itself)
    • Any Base Coat Color
  • Shield Wings can have shading and shine, but requires the Iridescent gene to have multicolored iridescence. Markings can extend to it, much like with other wing types.
  • If Shield Wings is present with another wing type, you can make a custom "shield" such as one that resembles beetle eltyra, a turtle shell, or Fantasy variants of either of those (eg: something like the Primal Shield Wings base, mountainous/island-like turtle shells, etched or fae-like beetle shells, etc)

 
  • Other wing covers (eg. crystalline, rocky, eggshell, Literal Shields that aren't turtle-like or beetle-like, etc.) are allowed!
  • Custom Shield Wings should still appear on the back of other wing types - if no other wings are present, vestigial wings can be shown if the shield wings are open.
  • The wing under Shield Wings appears as normal.

Combining Wing Types

If you have multiple wing types on a geno, you're allowed to have a pair of both of them display without having Archangel present.

 

Shield Wings is a combination mutation:
Shield Wings has a 20% chance of passing when both Insect Wings and Shell (or Shield Wings itself) are present in the breeding. Combination Mutations do not automatically pass if both mutations that make it up make it onto a Rixixi.
If a Mutation Station is used, Insect Wings or Shell can present visibly on the design without being present in the geno - one Mutation Station is required per mutation.

Translucent (+Tluc) (Combination)

Category: Rixixi
Species: Rixixi

Most of the Rixixi's body is translucent, showing the internal organs and bone structure. The original base coat and markings should still be visible, but should be translucent or tinted with the Ixi's blood color.

  • The Ixi should have translucent skin, with their internal structure visible in some way - musculature, bones, blood color tinting the entire design, etc.
  • Turning the entire Ixi's translucence down and putting an Ixi-shaped layer of their blood color beneath them is generally a good way to tint the whole design!
  • While internal organs can show in Translucent, please don't make them extremely graphic and gory - something one might find in an anatomical model is fine! Something extremely veiny or necrotic is best saved for your own art. We'd rather not use the mature filter on the masterlist if we can help it.
  • Unless altered by a mutation, flesh/organ colors should be within reasonable flesh/organ colors, and bones should be believable as a bone color (discoloration is absolutely allowed, paint would have to be applied via cosmetics, etc. - I'm not going to ask how you got paint inside your body, I'm assuming surgery.)

Optional design packs for adding a skeleton:
Translucent Design Pack #1 (Standard)
Translucent Design Pack #2 (Primal)
Translucent Design Pack #3 (Domestic)
Translucent Design Pack #5 (Dwarf Primal)
Translucent Design Pack #4 (Dragon Body Standard)
Translucent Design Pack #4.2 (Dragon Body Primal)
Translucent Design Pack #4.3 (Dragon Body Domestic)

Translucent is a combination mutation:
Translucent has a 20% chance of passing when both Albinism and Fogshard (or Translucent itself) are present in the breeding. Combination Mutations do not automatically pass if both mutations that make it up make it onto a Rixixi.
It can also be passed naturally at a common or uncommon rate by Domestics.
If a Mutation Station is used, Albinism or Fogshard can present visibly on the design without being present in the geno - one Mutation Station is required per mutation.

Partial Translucence (+ParTluc) (Combination)

Category: Rixixi
Species: Rixixi

Bicolor appears as usual, except that the white fur is over translucent skin. Translucent mutation appears only over bicolor mutation.

Funerary Rixixi have Partial Translucence by default. This should always be visible unless replaced by Translucence or Ghost. It can be edited - moved, increased, reduced, etc - as long as it still covers 30-80% of the body.

Much like Bicolor, Partial Translucence appears in patches that cover parts of the Rixixi, but instead of white patches, the skin and fur are translucent. Markings can show on top of the translucent patches, as long as the patches are still clearly translucent.

Unlike Bicolor, Partial Translucence can cover a bit less of the body if desired - anywhere between 30%-80% of the Ixi's body should be covered by Partial Translucence.

Partial Translucence patches have about the same rules as Translucent itself, but localized to the patches:

  • The Ixi should have translucent skin, with their internal structure visible in some way - musculature, bones, blood color tinting the translucent patches, etc.
  • While internal organs can show in Partial Translucence please don't make them extremely graphic and gory - something one might find in an anatomical model is fine! Something extremely veiny or necrotic is best saved for your own art. We'd rather not use the mature filter on the masterlist if we can help it.
  • Unless altered by a mutation, flesh/organ colors should be within reasonable flesh/organ colors, and bones should be believable as a bone color (discoloration is absolutely allowed, paint would have to be applied via cosmetics, etc. - I'm not going to ask how you got paint inside your body, I'm assuming surgery.)

Corona 0077's translucence and chimera layers, to show an example of how Partial Translucence works:

Corona's translucence is a 50% opacity white layer that's vaguely cloudy and blended in parts. This is overtop the bone layer (bone layer is 82% opacity), which in turn is over a 100% opacity layer of their red blood color that blends out to translucent at the edge. All of this is over a base coat layer.

Optional design packs for adding a skeleton:
Translucent Design Pack #1 (Standard)
Translucent Design Pack #2 (Primal)
Translucent Design Pack #3 (Domestic)
Translucent Design Pack #5 (Dwarf Primal)
Translucent Design Pack #4 (Dragon Body Standard)
Translucent Design Pack #4.2 (Dragon Body Primal)
Translucent Design Pack #4.3 (Dragon Body Domestic)

Partial Translucence is a combination mutation:
Partial Translucence has a 20% chance of passing when both Bicolor and Fogshard (or Partial Translucence itself) are present in the breeding. Combination Mutations do not automatically pass if both mutations that make it up make it onto a Rixixi.
It can also be passed naturally at a common or uncommon rate by Domestics.
It can also be passed naturally at its usual rate by Funeraries.

If a Mutation Station is used, Bicolor or Fogshard can present visibly on the design without being present in the geno - one Mutation Station is required per mutation.

Wings (+Wing) (Combination)

Category: Rixixi
Species: Rixixi

Large, bat-like wings. Can allow flight if the Ixi is strong enough.

  • Wings are considered an extra appendage and markings in-range can spread to them. Markings that cover points can treat wings as if they were another limb.

Wings with webbing have specific rules:

  • The webbing itself is considered a skin zone, and can be any color lighter or darker than the base coat, can be any marking color on the Rixixi, can be any natural skin tone color, or can be any color on the base coat swatch.
  • The opacity of the webbing can be freely altered as long as it is still clearly visible.
  • Markings can still spread to the webbing, but need to be present on the body somewhere - they cannot only appear on the skin unless the marking specifically says otherwise (eg. Flourish).
 
Light blue: Markings must appear somewhere here.
Medium blue: Markings can appear somewhere here, as long as they also appear in the light blue zone.
 

Combining Wing Types

If you have multiple wing types on a geno, you're allowed to have a pair of both of them display without having Archangel present.
 
Wings is a combination mutation:
Wings has a 20% chance of passing when two instances of Vestigial Wings (or Wings itself) are present in the breeding. Combination Mutations do not automatically pass if both mutations that make it up make it onto a Rixixi.
It can also be passed naturally at its usual rate by Primals.
If a Mutation Station is used, Vestigial Wings can present visibly on the design without being present in the geno.
 
 

Feathered Wings (+FtWing) (Combination)

Category: Rixixi
Species: Rixixi

Large, feathered wings on the back. Can allow flight if the Ixi is strong enough.

  • Wings are considered an extra appendage and markings in-range can spread to them. Markings that cover points can treat wings as if they were another limb.

Combining Wing Types

If you have multiple wing types on a geno, you're allowed to have a pair of both of them display without having Archangel present.
 
Feathered Wings is a combination mutation:
Feathered Wings has a 20% chance of passing when both Wing Arms and Vestigial Wings (or Feathered Wings itself) are present in the breeding. Combination Mutations do not automatically pass if both mutations that make it up make it onto a Rixixi.
If a Mutation Station is used, Wing Arms or Vestigial Wings can present visibly on the design without being present in the geno - one Mutation Station is required per mutation.
 
 

Ghost (+Ghost) (Non-Passable)

Category: Rixixi
Species: Rixixi
Guess who's back? Overrides base coat, blood color, and death.
 
Ghost is classed as Non-Passable, but is passable in breeding! (See below.) It is obtained via the Eternal Life Gem item.

As of Phoenix Update 10, Ghosts are breedable to non-Ghosts! Ghost (+Ghost) has a common pass rate - it's difficult for ghosts to create the living!
While Ghost is passable at a common rate, its main method of being obtained is considered the Eternal Life Gem, and so it's listed under Non-Passable mutations. It cannot be added with geno-editing items other than the Eternal Life Gem, and cannot be removed from a Rixixi.
 
 
Ghost must do the following:
  • Must cause the Rixixi to be translucent - literally translucent, lower the opacity of the base!
  • Markings and mutations appear as usual, with the exception of Dullahan (see below: Examples), Translucent/Partial Translucence (see below: "Ghost can optionally do the following"), and Color Muts (can optionally override any of them)
  • If any markings or mutations that use blood color are present, use any color (base, marking, mutation) present on the Ixi. Their blood is ectoplasm.
Ghost can optionally do the following:
  • A ghost can have a base coat of any color!
  • Bones (as seen in Translucent/Partial Translucence) can be used freely!
  • Since this makes Translucent/Partial Translucence something that doesn't really have its own appearance on Ghosts, it can be a carrier (just appear in the geno/pheno whether or not the bones are visible), or the Ghost can display Fogshard and/or Albinism (Translucent)/Fogshard and/or Bicolor (Partial Translucence). This would usually require a Mutation Station, but it's free for these two mutations for Ghosts.
 
While imports should still not require a Mature filter, you can feel more free with your edits to depict injuries that would be fatal so long as they aren't too graphic - these are Ghosts, after all.
 

Examples:

 
Rixixi Ghost 2 by magmatixi
Dullahan + Ghost can replace "missing" parts with bones. All parts of the body, except the torso, can be removed and replaced with bones - this overrides Dullahan's usual restriction of requiring that 75% of the body remains on the import.
 
Rixixi Ghost 1 by magmatixi
Phenotype: Daggerstabbed Tan Glacier with Hood and Gradient
Mutations: Feathered Wings, Ghost
 
Gradient applies a fade of the original base coat of Glacier to the Ghost base!

Misplaced Maws (+MawPl) (Non-Passable)

Category: Rixixi
Species: Rixixi

Pretty sure teeth don't go there.

Misplaced Maws is Non-Passable, and cannot be obtained via breeding.
The Misplaced Maws mutation can be optionally applied at any time to a Rixixi with the Fridge Werewolf skill!

  • Should match the color of the Rixixi's existing teeth.
  • Gums can be any color lighter or darker than the base coat, can be any marking color on the Rixixi, can be any natural skin tone color, or can be any color on the base coat swatch.
  • Edits can be freely made to move teeth out of the way of other mutations, but heavy custom work does require a Mutation Station.

Misplaced Maws has its own base:
Misplaced Maws Standard
Misplaced Maws Primal
Misplaced Maws Domestic

Magmatic (+Mag) (Non-Passable)

Category: Rixixi
Species: Rixixi

Fire elemental mutation. Causes bioluminescent markings, usually at extremities such as tail, limbs, snout, spines, ears, and such. Fire and/or magma can be shown on the Rixixi. Markings are almost always a fiery orange-yellow with red-browns where it nears the body, and are warm to the touch.

Magmatic is Non-Passable, and cannot be obtained via breeding.
The Magmatic mutation can be optionally applied at any time to a Rixixi with Raging Radiation and the Fire element!

Kashe 0001 by magmatixiIxi Magmatic by magmatixi

  • Bioluminescent marking can appear on the Rixixi, often (but not required to be) at the extremities. Should be warm colors: oranges, reds, yellows. Can fade into browns at the edge of the marking, but must be bright at the tip/center of each magmatic marking.
  • Fire and magma can optionally be shown on or around the Rixixi. Fire and magma is not limited to oranges/reds/yellows but instead to any color fire/magma can actually be, including things like chemical-based fires.
  • Can optionally affect skin, frills, etc. Can optionally alter the color of markings/mutations that involve blood/flesh color, such as Daggerstabbed, Wide Vents, and so on.
  • Can present with a glow to the magmatic marking(s).
  • The markings can have any edge texture/hardness.
  • Magmatic markings and fire/magma should not cover more than roughly 50% of the Ixi.

As with any elemental mutation, you are allowed to use the associated background with Magmatic:

BG: Magmatic by magmatixi

Use of the background is fully optional!

Frostbitten (+Frs) (Non-Passable)

Category: Rixixi
Species: Rixixi

Ice elemental mutation. Causes parts of the body to physically freeze over into scaly armor, typically over the back of the Rixixi but sometimes also covering extremities. Presents visually as a translucent scaly sheet of actual ice over the affected parts, retaining some of the original body color due to the fur and skin of the ixi showing through the ice.

Frostbitten is Non-Passable, and cannot be obtained via breeding.
The Frostbitten mutation can be optionally applied at any time to a Rixixi with Raging Radiation and the Ice element!


Sezzeqh 0002 by magmatixiIxi Frostbite by magmatixi

  • Coloration can vary, but should always be pale and translucent.
  • Does not have to solely cover the back and/or extremities, these are just the most common.
  • Can optionally affect skin, frills, etc. Can optionally alter the color of markings/mutations that involve blood/flesh color, such as Daggerstabbed, Wide Vents, and so on.
  • Frostbitten should not cover more than roughly 50% of the Ixi.

As with any elemental mutation, you are allowed to use the associated background with Frostbite:

BG: Frostbitten by magmatixi

Use of the background is fully optional!

Anodized Forgeblood (+Andz) (Non-Passable)

Category: Rixixi
Species: Rixixi
Turns the blood color of the Ixi neon. Certain areas of the Ixi where skin can show through the fur can display with a neon 'blush'.

Anodized Forgeblood is classed as Non-Passable, and is only passable in breeding with the Body Glitter skill.
It is obtained via the Gemcrafted Shard - Anodized Forgeblood item.
 

Range:

Rixixi Forgeblood by magmatixiRixixi Primal Forgeblood by magmatixiRixixi Domestic Forgeblood by magmatixi
Range for blush zones.
 
  • Can be any bright color. It is okay to use multiple colors blended together!
  • If markings/mutations that involve blood/flesh color are present (such as Daggerstabbed, Wide Vents, and so on), Anodized Forgeblood should affect at least one of them. Can optionally affect skin, frills, etc.
  • Can present with a metallic sheen.

Gemcrafted genes do not pass to offspring without the Body Glitter skill. They cannot be dominant, and cannot be added with geno-editing items other than their own shards. When passable, Gemcrafted genes pass at an Uncommon rate.

Prismpitch (+Prism) (Non-Passable)

Category: Rixixi
Species: Rixixi
Changes the entire coat including markings into a CYMK (Cyan/Magenta/Yellow/Black) color scheme, with the base coat being a greyscale tone and all markings being colorful.
 
Prismpitch is classed as Non-Passable, and is only passable in breeding with the Body Glitter skill.
It is obtained via the Gemcrafted Shard - Prismpitch item.
 
Prismpitch +Prism by magmatixi
Prismpitch uses its own sliders.
 
  • These rules can be overridden by some modifiers, see below.
  • The base coat should use only the bottom slider, while markings should use the top three (C/Y/M) sliders.
  • All slider colors should be present if possible (for example, if fewer than three markings are present, or if a modifier overrides this color rule, ignore this).
  • Small drips can be added to the lineart to imply a mildly inky body texture. These can have a shine, but should not completely overtake the entire body or result in shading over a large portion of the body.

 

Additionally:
  • Prismpitch does not have to affect skin tone.
  • Prismpitch has no effect on eye color.
  • Prismpitch should combine with or override color mutations (see below), but physical mutations with their own color (eg Incense, Gills, Fogshard, all blood color mutations, etc) can override Prismpitch.
  • Prismpitch can affect Skypunch, or Skypunch can display over it.
 
Modifiers and Color Mutations:
 
Color mutations:
Albinism with Prismpitch: Prismpitch is restricted to the left half of the sliders.
Bicolor with Prismpitch: Bicolor appears over Prismpitch, OR Bicolor appears as any of the palest (leftmost) colors on the sliders.
Erythrism with Prismpitch: Markings all use the Magenta slider. Base coat still uses the greyscale slider.
Fog with Prismpitch: Markings can be desaturated from the slider's colors. This should be noticeable but not severe.
Leucism with Prismpitch: Markings all use the Yellow slider. Base coat still uses the greyscale slider or the left half of the Yellow slider.
Melanism with Prismpitch: Markings can be made darker than the slider's colors. This should be noticeable but not severe.
Neon with Prismpitch: Prismpitch is restricted to the right half of the sliders.
Colorpitch with Prismpitch: Prismpitch can gradient from any two points on the C/Y/M sliders.
 
If you have multiple color mutations, these can be combined as much as logically possible, for instance:
Prismpitch + Leucism + Erythrism + Neon + Bicolor: A Rixixi with a very pale yellow base coat, neon magenta markings, and off-white (blue) bicolor.
 
If two modifiers completely override each other, you can choose one and ignore the other.
 
Some color modifiers act differently in Prismpitch:
  • Dominant Gradient and Horizon both allow a gradient of the grey slider to be used on a marking, and Splash allows the grey slider to gradient into a marking.
  • Glitter can change any marking to any one solid color off the greyscale swatch.
  • Mirror allows one marking (multiple if dominant) to use the opposite side of the base coat slider instead of a CYM slider. If your base coat is medium grey, this does nothing.
  • All other color modifiers work identically to their original use, but require use of the CYMK swatches (any of the swatches).
 
Gemcrafted genes do not pass to offspring without the Body Glitter skill. They cannot be dominant, and cannot be added with geno-editing items other than their own shards. When passable, Gemcrafted genes pass at an Uncommon rate.

Runemeld (+Rune) (Non-Passable)

Category: Rixixi
Species: Rixixi
Glowing symbols appear on the Rixixi's skin.
 
Runemeld is classed as Non-Passable, and is only passable in breeding with the Body Glitter skill.
It is obtained via the Gemcrafted Shard - Runemeld item.
 
  • May be any color, and should give off a glow.
  • Should be inorganic patterns of runes or general geometric shapes.
  • There is no minimum, but it should appear visibly on the design. There is no maximum and it may appear as a fullbody marking if desired.

Examples:


The Rock Collector 0257 by magmatixi

Gemcrafted genes do not pass to offspring without the Body Glitter skill. They cannot be dominant, and cannot be added with geno-editing items other than their own shards. When passable, Gemcrafted genes pass at an Uncommon rate.
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