Traits

Chameleon (nCham/ChamCham) (Rare)

Category: Rixixi
Species: Rixixi

Causes a marking to change color into an alternate color scheme. If no other markings exist on the Ixi, can modify free markings. Dominant Chameleon can modify multiple markings on the Ixi, or cause one marking to have into 3+ color schemes.

  • You must supply both the original color scheme, and the altered color scheme. One must be the actual import, and one can be a sta.sh file. This can be linked near the Personality section of the import if you like (see Old Dog in the Examples)
  • One of the color schemes must follow the marking's original color rules (examples: Unders must be lighter/darker than base, Ticked must be darker than base).
  • One of the color schemes can be any color if the designer so desires.
  • Dominant chameleon can modify multiple markings on the Ixi, or cause one marking to change into three or more colors. If you choose the latter, the additional color schemes follow the "any color" rules.
  • Flesh/Nails/Frills/etc (and mutations that follow the Flesh, Nails, and Frills rules) can be a color from the alternate color scheme on both versions of the import! They can also change colors between versions (whether or not a marking is being affected)!

Examples:

Old Dog 0124 by magmatixiOld Dog Chameleon by magmatixi
Old Dog, with Chameleon modifying Groundbreaking

Raiiax 0125 by magmatixiRaiiax Chameleon by magmatixi
Raiiax, with Chameleon modifying Poison Dart. Note that the tail tuft is eyedropped from the alternate color.

Glitter (nGlt/GltGlt) (Rare)

Category: Rixixi
Species: Rixixi

Can present as random speckles of any base color, OR modify a single marking to any single base color. Dominant Glitter can modify multiple markings or modify marking(s) and create colorful speckles.

Range:

Rixixi Inkblot Minmax by magmatixi
"Glitter Spots" are often not be much larger than Minimum Inkblot, generally around Snowflake size, though it can reach a size a bit smaller than Fawn.

  • Glitter follows the range and edge texturing rules of the marking it modifies. The only thing that changes is the color.
  • Glitter overrides the color of the modified marking, making it the color of any other base coat.
  • Recessive Glitter (nGlt) can create Glitter Spots OR modify one marking. Dominant Glitter (GltGlt) can create Glitter Spots AND/OR modify any number of markings. Dominant glitter, if modifying multiple markings, can present in multiple colors, so long as the colors are all picked from the same base coat.

Examples:

Junia MonsterTruck 0008 by magmatixiPeridot McLane 0045 by magmatixiIornoxide 0073 by magmatixiHugo 0032 by magmatixi

 

Horizon (nHz/HzHz) (Rare)

Category: Rixixi
Species: Rixixi

Can present as a gradient of any base color on the base OR any marking. Dominant Horizon can modify multiple markings or modify marking(s) and alter the base color.

  • Horizon is effectively a hybrid of the markings Gradient and Glitter, and as such, its rules read similarly to a mixture of the two:
  • Recessive Horizon (nHz) can modify the base coat by adding a gradient taken from any base coat swatch OR one marking by altering it to a gradient taken from any base coat swatch. Dominant Horizon (nHzHz) can modify the base coat AND/OR any amount of markings. Dominant Horizon, if modifying multiple markings, should have all colors picked from the same base coat.
  • If altering a marking, Horizon covers the entire marking. The original marking color should not be visible.
  • Horizon overrides the color rules of any affected marking(s), but keeps the edge hardness rules.
  • If altering the base coat, the original base color and Horizon color should both be visible.
  • Much like the marking Gradient, the gradient caused by Horizon can be between any colors from either of the swatches from the chosen base coat.

Examples:

Enneriix 0052 by magmatixiZorphid 0071 by magmatixiKaleidoscope 0072 by magmatixiHot Cocoa 0063 by magmatixi

 

Koi (nKoi/KoiKoi) (Rare)

Category: Rixixi
Species: Rixixi
Creates large spots of color that can be lighter/darker than base coat or any base coat, and can be two colors gradiented together if desired. Dominant Koi can alter the entire base coat as well!

  • Koi should be hard-edged and rounded - it does not need to be circular, but shouldn't be sharp-edged. The spots should be medium- to large- in size, with overlapping spots very common.
  • Recessive Koi can either be lighter or darker than the base coat, or a color taken from the swatch of any base coat. Two of these options can be chosen on the same Ixi, and they may blend together on the same spots in a gradient or be separated into their own spots.
  • Dominant Koi can optionally take on a presentation considered "Inverted Koi". The base coat can be changed to any other base coat as desired, with a free gradient allowed - the gradient must be within that base coat unless altered by another marking. (Having the Gradient marking in the genotype along with Dominant Koi freely grants access to Dominant Gradient presentation.) The typical Koi spots then appear on top of this as their own marking layer.
  • Regardless of "Inverted Koi" presentation or just normal Koi, Dominant Koi allows for any color to be used on the koi spots and any amount of colors to be used, from one singular flat color, to a rainbow gradienting together along the back of an Ixi.
  • The spots can appear anywhere on the body. As they are large, they should appear on a minimum of roughly 30% of the body and a maximum of roughly 70%.
  • If the markings appear above Koi, they can be color-shifted where they touch the spots - it must still follow the marking's color rules, however! With modifier markings like Glitter and Lunar, this can result in an entirely different modifier color being present on the spots than the color present on the main body.

Examples:

Uuner 0268 by magmatixi

Lava Lamp (nLamp/LampLamp) (Rare)

Category: Rixixi
Species: Rixixi

Appears as blobs of color glowing from inside the Rixixi. Can also present as blobs and/or streaks in blood color-altered zones, including skin, fins, etc. Dominant Lava Lamp can display any amount of colors, and can cause the entirety of skin/frills/blood color/etc to glow.

  • Lava Lamp can be any color. It can have a gradient, and while it cannot be made up of two entirely different colors in recessive form, the gradient does not have to be subtle as long as the colors making it up are vaguely related. Shading the marking is allowed and recommended!
  • The marking is made up of random, medium-to-large blobs around the body, typically based in shape on the floating wax mixture in actual Lava Lamps. There is no restriction on edge hardness as long as the shape can still be made out. It should also have a soft-edged glow around the marking, this should not stray too far outside the linework of the Ixi.
  • Due to originating from inside the Rixixi, Lava Lamp can appear partially in the blood of the Rixixi, allowing streaks or blobs of the Lava Lamp color to appear in any marking or mutation altered by the Rixixi's blood color (eg. Daggerstabbed, Wide Vents, E. Porphyria), as well as the skin, frills, etc. Will always be visible inside the Rixixi when paired with Translucent/Partial Translucence.
  • Lava Lamp should be translucent when it appears over fur, markings below it should appear at least slightly through it. Lava Lamp markings on skin, frills, and the like can be at full opacity.
  • Recessive Lava Lamp (nLamp) creates Lava Lamp blobs of one general color, and also cause streaks and spots of glow in the Rixixi's blood/skin. Dominant Lava Lamp (LampLamp) can create Lava Lamp markings with any amount of colors and also any amount of glow in the Rixixi's blood/skin.

Examples:

The Pumpkin King 0432 by magmatixi

 

Lunar (nLu/LuLu) (Rare)

Category: Rixixi
Species: Rixixi
Can either present as brightly-colored markings with galaxy/nebula/space patterns, OR modify a single marking to contain galactic patterns. Dominant Lunar can modify multiple markings or modify marking(s) and create galactic markings.

  • Lunar follows the range and shape rules of the markings it modifies: Lunar Unders still covers the range of unders and shouldn't have unnatural cut-outs to it, Lunar Procyonid still has a striped tail.
  • Lunar overrides the color and, optionally, the texture of the modified marking. It should be fairly colorful, and can be bright and saturated. Lunar can consist of multiple colors. Shapes and patterns of nebular, celestial bodies, and stars can and should be found within the modified marking. Lunar can modify edge textures: The nebula and galactic shapes can texture the edge of the marking, this can be combined with a blur of color blending outwards underneath the textured segment, this can be seen in Lunar 0007.
  • Lunar can optionally create Galactic Markings instead - this follows the same color rules as Lunar applied to another marking, but is applied to its own marking instead. Galactic Markings are typically mostly-shapeless blobs or simple gradients, and can appear anywhere on the body, but should cover a maximum of 75% of the total body space including mutations. Galactic Markings should generally be soft-edged or textured-edged, and the texture may optionally have space themes. Galactic Markings can have the same shape as simple markings, such as Sable, Pangare, Gradient, and Points, but should not take on the shape of complex markings like Tabby.
  • Recessive Lunar (nLu) can create Galactic Markings OR modify one marking. Dominant Lunar (LuLu) can create Galactic Markings AND/OR modify any number of markings.

Examples:

Lunar 0007 by magmatixiAulik 0011 by magmatixiYah Racha 0010 by magmatixiAndromeda 0033 by magmatixiIsikhala 0039 by magmatixi

 

Painted (nPtd/PtdPtd) (Rare)

Category: Rixixi
Species: Rixixi
Presents as bands and waves of color wrapping around either parts of the body (the base coat) or applying to the color of a marking. Can be multicolored.
Dominant Painted can modify multiple markings or modify marking(s) and the base coat.



  • The shape of Painted typically wraps around the body part it presents on, whether on a marking or the base coat, and often appears as wavy, curved, or otherwise slightly imperfect at least to show that it warps around the shape of the body. Sometimes it warps further, creating waves, bumps, even cloudlike patterns in the bands of colors. There is no restriction on edge hardness, but it should not be so blurred as to obscure the signature shape of each band.
  • Painted may be lighter or darker than the base coat, lighter or darker than the original marking it modifies, lighter or darker than another marking on the Rixixi, or any combination of the above! It can also be combined with bands of any color of the designer's choosing!
  • Recessive Painted (nPtd) can modify the base coat OR modify one marking. Dominant Painted (PtdPtd) can create modify the base coat AND/OR modify any number of markings.

Examples:

Serritana 0082 by magmatixi

 

Regal (nRgl/RglRgl) (Rare)

Category: Rixixi
Species: Rixixi
Presents as a bioluminescent "Halo" or "Crown"-like ring around the head or chest that trails down the body into assorted bioluminescent markings. Dominant Regal can create a bioluminescent border and trail on other markings - any amount of markings.

Range:

This range is for where the Halo/Crown can be - the trail can extend anywhere on the body, and Dom Regal markings can be affected regardless of where they are on the body.
Rixixi Regal by magmatixiRixixi Primal Regal by magmatixiRixixi Domestic Regal by magmatixi

  • Regal should be hard-edged, but should also have a soft-edged glow around the marking that should not stray too far outside the linework of the Ixi. Skin, fins, and the like may also glow.
  • Regal can be any color except for black or near-black - deeper, bright colors and desaturated colors are okay, and bright colors are the most common.
  • Recessive Regal creates a single ring around the upper body, usually looking like a crown shape or a halo, with a trail of some sort coming off of it - a cape shape, bioluminescent dots, lines outlining the general shape of the Ixi, constellations, etc.
  • Dominant Regal can create a bioluminescent border around other markings as well, with trails coming off of them and going down the body.
  • Regal trails should go down the body towards the tail for the most part, but deviations from this for part of the marking are fine.

Examples:

IA CACH AZ-OKH/IA AEHT/HARK IX'X IMRIRI 0400 by magmatixi

Skypunch (nSky/SkySky) (Rare)

Category: Rixixi
Species: Rixixi
A hole in the Rixixi's genes and markings, displaying a sky. Dominant Skypunch can alter markings that touch it by changing their color to cloudy colors, either in a gradient or the entire marking.
 
Skypunch is based on a real-world phenomenon known as a Fallstreak Hole - also known as a Skypunch - these can be used as reference.
 
  • Skypunch displays over every marking, and optionally can display over color mutations and minimal white.
  • Skypunch should be a circle - or roughly circle-like. The color can be that of any sky at all, and can contain things like clouds and weather.
  • Dominant Skypunch can alter markings that touch it by changing their color to that of any cloud, either in a gradient or the entire marking. Dominant Skypunch optionally can alter color mutations.
  • There should only be one skypunch marking on a Rixixi. There can optionally be two if located on limbs - if this option is taken, the markings should appear on the same pair of limbs (arms, back legs, sleipnir arms, wings, etc.).
  • Skypunch can have hard, textured, or soft edges, so long as the shape is clear. The main marking itself should not be blended out (though, as previously mentioned, Dom Skypunch can have a blended gradient effect that affects other markings)

Examples:

Ruun 0316 by magmatixi

 

Stained Glass (nSgl/SglSgl) (Rare)

Category: Rixixi
Species: Rixixi
Modifies a marking by outlining it in black/off-black and breaking up the marking into geometric shapes. The shapes can be any color, regardless of original marking color, and separate shapes can be different colors. An optional glassy sheen can be present.

Can either modify a single marking to have Stained Glass patterns, OR present as simple markings with Stained Glass patterns. Dominant Stained Glass can modify multiple markings or modify marking(s) and create Glass Markings.
 
  • Stained Glass follows the range and edge texturing rules of the marking it modifies. It only modifies the color and the internal pattern of the marking.
  • The 'border' of Stained Glass should always be black or off-black unless modified by another modifier marking or mutation, but the 'glass' can be any colors.
  • Stained Glass can optionally create Glass Markings instead - this follows the same color rules as Stained Glass applied to another marking, but is applied to its own marking instead. Glass Markings are should cover a maximum of 25% of the total body space including mutations, and should be fairly simple in their full external shape (not the internal broken-up shape!), something like Unders, Spectacled, Sun, or Vest. Glass Markings should generally be hard-edged or textured-edged. Glass Markings can have the same shape as simple markings, such as the ones listed prior and the like, but should not take on the shape of complex markings like Tabby.
  • Recessive Stained Glass (nSgl) can create Glass Markings OR modify one marking. Dominant Stained Glass (SglSgl) can create Glass Markings AND/OR modify any number of markings.
  • A glassy sheen can be present on top of the marking - this is optional.

Examples:

Aurri 0208 by magmatixi
Modifying Skunk - Aurri does have dominant Stained Glass but a design choice was made to have it only affect one marking.

Topiary (nTopi/TopiTopi) (Rare)

Category: Rixixi
Species: Rixixi
Thin spirals and swirls wrapping around parts of the Rixixi, appearing as simple as a tree branch or as complex as a filigree design. Can be three-toned.
Dominant Topiary can take on an iridescent and/or metallic sheen, and does not have a limit on how many colors can be used in the marking.
 
  • Topiary presents as thin spirals wrapping around part of the Rixixi, and should be inspired in part from filigree designs and/or tree branches, vines, and similar foliage.
  • Topiary's shape can vary heavily, but should always contain some form of swirl or spiral, and the general shape of the marking should flow.
  • Topiary should not cover more than 50% of a Rixixi.
  • Recessive Topiary (nTopi) can be any color, and may be three-toned.
  • Dominant Topiary (TopiTopi) may have a metallic or iridescent sheen, and has no limit on how many colors are used in it.

An example of minimal Topiary:

Examples:

Some marking shape examples:

 

Rixixi examples:

Aezaia 0361 by magmatixi

 

Tortoiseshell (nTrt/TrtTrt) (Rare)

Category: Rixixi
Species: Rixixi

Creates patches of color in a pattern similar to a tortie cat, patches can be any two base colors. Dominant Tortoiseshell patches can alter the entire base coat as well!

  • Tortoiseshell is most commonly textured at the edge, but can be hard-edged or somewhat soft-edged. It should not be fully blended out like Sable, Pangare, and so on.
  • Tortoiseshell can use two different base colors in the same patches, but unless altered by markings, should still be taken from base coat swatches. Different colors should appear in different patches or be separated cleanly by hard or textured borders within the markings.
  • Dominant Tortoiseshell can optionally take on a presentation considered "Inverted Calico". The base coat can be changed to any other base coat as desired, with free Unders allowed, with the caveat that the free Unders marking must be white. (Having the Unders marking in the genotype along with Dominant Tortoiseshell freely grants access to Dominant Unders presentation and removes the color restriction.) The Unders-like mark acts as a typical 'white mark'/color mutation only to the Tortoiseshell markings: They have to layer over the altered base coat, but under the white mark. Any other markings on the Rixixi can layer over the free white mark.
  • Regardless of "Inverted Calico" presentation or just normal Tortoiseshell, Dominant Tortoiseshell allows for any color to be used on the Tortie patches and any amount of colors to be used, from one singular flat color, to a rainbow in patches along the back of the Ixi.
  • The patches can appear anywhere on the body and should not cover more than roughly 50% of the Ixi. It shouldn't mimic other markings!
  • Other markings can display above or below tortoiseshell. If the markings appear above tortoiseshell, they can be color-shifted where they touch the patches - it must still follow the marking's color rules, however! With modifier markings like Glitter and Lunar, this can result in an entirely different modifier color being present on the patches than the color present on the main body.

Examples:

Junia MonsterTruck 0008 by magmatixiPrecious 0009 by magmatixiAngel 0040 by magmatixi

E. Porphyria (+EryPor) (Common)

Species: Rixixi

Short for Erythropoietic Porphyria, this mutation is caused by a deficit in certain molecular components that causes blood cells to break down and build up waste products in other parts of the body, such as the teeth and bones. That is to say, the teeth, nails, and any bony mutations of the Rixixi are blood-colored.


While Erythropoietic Porphyria is a medical problem in real life, and can affect Rixixi negatively in lore, this will not result in rad sicknesses being rolled due to it being present in a breeding.
Please feel free to apply realistic limitations or ignore them as you please for your own characters! Play the game however you like.

E. Porphyria, by default, appears as a red or brownish-red coloration to the teeth:
Rixixi Eryporphyria Example 2 by magmatixi

This color can change if the Rixixi's blood color is different for any reason:
Rixixi Eryporphyria Example 3 by magmatixi

The coloration is not limited to the teeth - nails can be blood-colored as well, as well as any mutation that could logically be considered made of bone or a similar material such as Horns, Problems (the teeth, bone, and skull layers), Translucence/Partial Translucence, the spines of Tail Spike, and so on.
Rixixi Eryporphyria Example1 by magmatixi

Additionally:

  • While (in real life) Erythropoietic Poryphyria can cause the affected areas to glow under UV lights, this typically will not show up on the import. It will show up if Ultraviolet +UV is present, and even without Ultraviolet, feel free to show glowing teeth/nails/bones in art, and even include a reference in your Ixi's Personality section!
  • It is not mandatory to alter the color of anything but the teeth of the Ixi.

Albinism (+Al) (Uncommon)

Species: Rixixi

A complete lack of pigment in the rixixi. Albinistic Ixi appear as nearly pure-white, markings can show faintly as extremely pale shades of the original base coat. Brightly-colored markings like Lunar and Bioluminescence can be somewhat brighter and more saturated, but should remain light in color. Skin and frills should be pale, and eyes are most commonly shades of pale blues, lavenders, reds, and even white.

Albinism can be pure white, with any amount of markings hidden or showing:
Rixixi Albinism Full by magmatixi

Or it can be a tint of the base coat - markings can be hidden via this form of albinism as well. (It is a big help if you let us know in design approval if you've done so!) Albinism must always be extremely pale, no matter what the original base coat is.
Rixixi Albinism Midnight by magmatixi
Midnight base.

Markings that show as lighter or darker than the base coat should be subtle and pale.
Rixixi Albinism Laser by magmatixi
Laser base with Sable.

Markings that can be any color may be bright, but should still be light colors, and should not be neons.
Rixixi Albinism Latte by magmatixi
Latte base with Accents, Lunar, and Daggerstabbed.

Additionally:

  • Showing skin tone peeking through areas of thin fur is legal!
  • Skin should generally be pale, but can still take on marking colors and the like as per normal skin/frill/nails rules.
  • Eyes should be shades of pale purples, blues, pale colors light enough to be considered white or off-white, and assorted reds.

Presentation with Contradicting Mutations:

Albinism and Melanism:


Albinism and Melanism presenting together cancel out Albinism's skin/eye/marking color requirements.

When Albinism and Melanism are both present in a geno, any of the following approaches can be taken:

-One mutation presents visibly, and one is a genetic carrier only. (At least one mutation has to present visibly in this case.)

-Albinism presents darker/subtler than average:
Rixixi Albinism Melanism 1 by magmatixi
Sunbeam base.

-Melanism presents lighter/subtler than average:
Rixixi Albinism Melanism 2 by magmatixi
Sunbeam base.

-Both Albinism and Melanism appear, in cloudy patches:
Rixixi Albinism Melanism 3 by magmatixi
Sunbeam base.

The edges of this must be soft and blended so as to not be confused for Tortoiseshell, Chimera, or other similar markings/mutations.

Examples:

Almel 0098 by magmatixi

Bicolor (+Bi) (Uncommon)

Species: Rixixi
Assorted white markings like Piebald and Tobiano. Appears over all other markings.
 
Bicolor must be white or a very pale off-white. As a color mutation, Bicolor is far stricter on color modifiers than white markings like Thunderstruck, disallowing any bright colors even when modifiers are present. However, as a color mutation that doesn't cover the entire body, it acts as a marking in some cases (mostly involving its shape) - as such, modifiers like Bloom and Penumbra can modify it.
 
Bicolor should appear anywhere between roughly 40% - 80% of the Rixixi:
Roughly 40%, Roughly 80% (random spots), and Roughly 80% (Van Pattern)
 
It can look like any kind of genetic white marking existing in animals that fit the marking size - Bicolor markings of course, but also horse markings such as any size-fitting Pinto, Appaloosa, and Sabino, assorted canine white markings like Irish Spotting and ticking on white, and even things like Zebra markings - the list goes on, this mutation is meant as a catchall.
 
Additionally:
  • Showing pale skin tone peeking through areas of thin fur is legal!
  • Bicolor does not have an effect on the eye or skin color of an Ixi.
  • Bicolor appears over all markings unless otherwise specified by the marking itself (eg. Skypunch).

Erythrism (+Ery) (Uncommon)

Species: Rixixi

Can display in one of two ways: The entire Rixixi takes on a pink, red, or ginger color, with the markings still visible, OR a pink/red/ginger color modifies as many markings as the designer desires.

Erythrism is capable of modifying the entire base coat to ranges of red, pink, and assorted oranges and gingers, with the markings still appearing visibly. Markings that are darker or lighter than the base coat should be darker or lighter than the chosen base shade, and markings that can be any color or bright colors can appear as normal. There is no slider, but here are some examples of acceptable colors:
 

Alternately, the base coat can appear as normal, and Erythrism can affect any number of markings that the designer chooses:

Arctic with Sable, Tabby, and Hood - Erythrism affecting Tabby and Sable, Hood appearing as normal.

Additionally:

  • Erythrism has no effect on the eye color of the Rixixi.
  • Erythrism does not have to affect the skin tone.

Presentation with Contradicting Mutations:

Neon and Erythrism:


Neon and Erythrism presenting together cancel out Neon's requirements to be fullbody and allow it to affect markings along with Erythrism.

When Neon and Erythrism are both present in a geno, any of the following approaches can be taken:

-One mutation presents visibly, and one is a genetic carrier only. (At least one mutation has to present visibly in this case.)

-Neon magenta becomes legal for Erythrism:
Rixixi Neon Erythrism by magmatixi
Arctic with Pangare, Neon Erythrism affecting Pangare

Chimera (+Chi) (Uncommon)

Species: Rixixi

Also known as Harlequin

The rixixi displays two genomes at once, can be in random patches or split down the middle in a harlequin "checkerboard" pattern.

FRIED MEME is a Diver/Plum chimera. She also has Lunar (in neon green) and Horizon (in dark green) - she's very colorful.

Chimera Rixixi have two sets of genes displayed in patches across their body. Chimera can have a defined pattern (see real-world Harlequin animals) or random blotches of color with or without a pattern.

Additionally:

  • Chimera doesn't have a specific required amount of each geno that you have to present. If most of the genes on each geno are visible, you're probably fine! 30% or more of the less visible side is also a fair test. As long as both sides of the genotype are reasonably visible, it should look enough like Chimera.
  • You can cover up a gene on one side by putting a spot of the other side on top of it (eg, hide Daggerstabbed by putting a splotch over the chest).
  • If you have a chimera with two sides of the same base coat (eg Brimstone/Brimstone chimera), you do have to differentiate the two sides' base coats enough that they can be told apart on sight.

COMBINATION MUTATIONS & CHIMERA

If your Ixi has a combination mutation and Chimera, they can display the component parts of that Combination Mutation without needing a Mutation Station.

Corona, having Chimera as well as Partial Translucence, visually displays Fogshard.

How Breeding with Chimeras Works:

Chimeras roll in breedings as if their two genos combined into one. If they have two of the same gene, it won't combine into a dominant gene, but if they have two of the same gene (and one happens to be dominant), the dominant gene is used.

For example, here's a theoretical chimera:

Aa/Bb/dd/oo/nPr/nTab/nGlt/nLu/PanPan/nPng/nHz // aa/BB/dd/Oo/nSpc/nTab/LuLu/nClk

Lunar Plum with Procyonid, Tabby, Glitter, Panda, Pangare, and Horizon // Lunar Spectacled Seaglass with Tabby and Cloak

When breeding, it rolls as if this is its genotype:

Aa/BB/dd/Oo/nPr/nTab/nGlt/LuLu/PanPan/nPng/nHz/nSpc/nClk

Lunar Spectacled Diver with Procyonid, Tabby, Glitter, Panda, Pangare, Horizon, and Cloak

Fog (+Fog) (Uncommon)

Species: Rixixi
The Rixixi's pelt is heavily desaturated. Skin and markings also take on a duller tone.

Fog does not have specific swatches, instead, it should take the original base coat and lower the saturation anywhere between heavily and very noticeably. The value, brightness, and hue should not be altered much if at all, but can be slightly modified to improve the final result of the color.
 
Plum - Skyburn - Seaglass - Steel

Additionally:
  • Markings should also be desaturated - Markings that are lighter or darker than base should be lighter or darker than the altered base, markings that appear as any base should appear as a desaturated base, and markings that appear as any color should appear as duller colors.
  • The only bases that can appear completely desaturated (with no tint) with Fog are Arctic, Steel, and Midnight.
  • Fog desaturates the skin tone as well.
  • Fog has no effect on eye color.

Presentation with Contradicting Mutations:

Neon and Fog:


Neon and Fog presenting together cancel out Fog's skin/marking color requirements.

When Neon and Fog are both present in a geno, any of the following approaches can be taken:

-One mutation presents visibly, and one is a genetic carrier only. (At least one mutation has to present visibly in this case.)

-Neon presents less saturated than average:
Rixixi Fog Neon 2 by magmatixi
Lilac base.

-Fog presents brighter than average:
Rixixi Fog Neon 1 by magmatixi
Lilac base.

-Both Neon and Fog appear, in cloudy patches:
Rixixi Fog Neon 3 by magmatixi
Lilac base.

The edges of this must be soft and blended so as to not be confused for Tortoiseshell, Chimera, or other similar markings/mutations.

Examples:

Almel 0098 by magmatixi
Almel is an example of Albinism and Melanism, but this is still a good example of the cloudy blending method in shape.

Leucism (+Leuc) (Uncommon)

Species: Rixixi

Can display in one of two ways: The entire Rixixi takes on a light cream color, with the markings still visible, OR a light cream color modifies as many markings as the designer desires.

Leucism, much like Albinism, can modify the entire base coat to a pale color. Unlike Albinism, however, Leucism is locked to a color range that includes pale cream colors. There is no slider, but here are some examples of acceptable colors:
  

Alternately, the base coat can appear as normal, and Leucism can affect any number of markings that the designer chooses:
Rixixi Leucism Marks by magmatixi
Rose with Sable, Tabby, and Inkblots - Leucism affecting Tabby and Inkblots, Sable appearing as normal.

Additionally:

  • Unlike Albinism, Leucism does not have an effect on the eye color of an Ixi.
  • When affecting the base coat, Leucism often, but does not have to, affect the skin tone as well.

Maltese (+Malt) (Uncommon)

Species: Rixixi
Presents as a desaturated base coat with grey-blue (and sometimes desaturated ginger) markings.

Maltese desaturates the original base coat - this should mostly be just an alteration to the saturation, like Fog, but the value can be altered to be somewhat lighter or darker than usual as well.
 
Markings on Maltese can be lighter or darker than base, or use any of the following sliders:
 
Maltese-specific sliders
Latte and Steel base coats
 
Markings that can be any color, any base coat, and so on can be saturated gingers and blues.

Additionally:
  • Maltese does not have to have an effect on skin and eye color.
  • Like Fog, the only bases that can appear completely desaturated (with no tint) with Fog are Arctic, Steel, and Midnight.

Presentation with Contradicting Mutations:

Maltese and Erythrism:

 
When Maltese and Erythrism are both present in a geno, any of the following approaches can be taken:

-One mutation presents visibly, and one is a genetic carrier only. (At least one mutation has to present visibly in this case.)

-The mutations present together as a dilute ginger.
 

Maltese and Neon:


When Neon and Maltese are both present in a geno, any of the following approaches can be taken:

-One mutation presents visibly, and one is a genetic carrier only. (At least one mutation has to present visibly in this case.)

-Base coat is neon while markings are altered by Maltese
 
-Base is Maltese while markings are neon
 
-Base is maltese, markings are neon blues and gingers
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