Items

<a href="http://chasmho.me/world/items?name=Splint" class="display-item">Splint</a>

Splint

Category: RXX: Usable

Art by Anarchisme

Obtained:
Created via Crafting.


Use:

  • Cures Broken Bones.
<a href="http://chasmho.me/world/items?name=Conch Guard" class="display-item">Conch Guard</a>

Conch Guard

Category: RXX: Usable

Art by Anarchisme
If you put your ear up to it, you can hear the ocean, because it's enchanted with water magic.
 

Obtained:
Summer Festival (Introduced June 2020)

Use:
Equipment Mod (Weapon-Specific):
This item can be combined with another one to add combination skills!
Only two Equipment Mods can be added to a single equipped item at one time, and they can be freely changed out. Weapon-Specific Equipment Mods can only be added to equipped items that apply a skill that causes damage or a status effect in combat. Battle Sword also can be modded despite only granting advantage and not dealing damage.
  • Conch Guard Active: Washed Out - Whenever the item Conch Guard is modding uses an active skill (example: Elemental Forgestaff - Blast Furnace, Snared Mymber - Ensnare), latches onto the opponent for 2-5 turns (repeat damage over time: attack/2+[2d10]). Washes away all boons affecting the opponent (stat boosts, beneficial skills, active item boons. Skill must directly benefit opponent to count, ex. a multiturn attack would not count.) 5 turn cooloff on washing away boons, repeat damage cannot be inflicted while already active.
  • Conch Guard Passive: Whistling Sea - Whenever the item Conch Guard is modding uses a passive skill (example: Battle Sword - Honed Edge, War's Armor - Heavy Armor), roll 1-100. 1-75: lower the opponent's priority by 50. 76-100: Reflect the opponent's attack (Confuse status effect).
<a href="http://chasmho.me/world/items?name=War's Armor" class="display-item">War's Armor</a>

War's Armor

Category: RXX: Usable

Art by Anarchisme
There's a terrible air around this old, cracked armor. The bones seem to be set into it. You keep having to brush these odd stringy things off your shoulder as well? It's probably fine.

Obtained:
Karma Events (Introduced in Here There Be Dragons)

Use:
Can be equipped to an Ixi to add the War's Armor Skill Tree as follows. Can be removed freely, but removing it removes the ability as well. Only one armor set can be equipped at a time.
  • War's Armor Passive Ability: Heavy Armor - Automatically blocks damage in combat as long as equipped items are allowed - Damage blocked = [Defense/2]+[Special/4]+4d100. IF your Defense is above 200, 10% chance to automatically block one incoming attack per round (defaults to the strongest attack). Decreases Priority by 100 if Attack stat is under 300.
  • Hold Captive: Uses a random combat skill of the opponent’s. If the opponent has item-based skills, the chance to roll these is doubled.
  • Summoned Horseman: War: User cuts own HP in half to summon War. War will be summoned with identical stats to the summoner (including the cut HP, which will be the summoned War's maximum).
    • War is considered a NPC allied with the summoner - an admin will input its moves. Further, combat modes that have a win condition of highest damage dealt (by a single character) and similar would require the summoner to deal the highest damage to win, not War. Winning a fight by defeating the other player counts whether or not the summoner or War manages the task.
    • War's Passive Ability: Infinite Armory - War has a 25% chance of using a random combat-based item, whether or not this is helpful.
Availability

Purchaseable At:

<a href="http://chasmho.me/world/items?name=Primal Warscythe" class="display-item">Primal Warscythe</a>

Primal Warscythe

Category: RXX: Usable

Art by Anarchisme
Used historically by Primals to plow quickly through fields and enemies.


Obtained:
Karma Events (Introduced in Here There Be Dragons)

Use:
 
When equipped, addds the Multi Reaper Skill Tree, a hybrid exploring/hunting/combat skill tree.
 
  • Crop Circles: When exploring, adds an extra roll (with quantities rolled from the Ixi's own stats, then doubled) with just one stack of grain.
  • Slaughterhouse: When hunting, doubles all meat and pelt item quantities.
  • Forward!: For use in combat. Charges into the opponent, Damage = [Attack+Opponent's speed]. 40% chance to apply a bleed status effect for 2-5 turns, Damage = [(Bleed Status turn number * Opponent's Speed)/2].
Can be optionally added to the import (and can be recolored, edits other than fitting for mutations take apparel or accessories):
 
 
 
Availability

Purchaseable At:

<a href="http://chasmho.me/world/items?name=Drakescale Armor" class="display-item">Drakescale Armor</a>

Drakescale Armor

Category: RXX: Usable

Art by Anarchisme

Obtained:
Created via crafting.

Use:
  • Can be equipped to an Ixi to add the following ability. Can be removed freely, but removing it removes the ability as well. Only one armor set can be equipped at a time.
  • Drakescale Armor Special Ability: Heavy Armor - Automatically blocks damage in combat as long as equipped items are allowed - Damage blocked = [Defense/2]+[Special/4]+4d100. IF your Defense is above 200, 10% chance to automatically block one incoming attack per round (defaults to the strongest attack). Decreases Priority by 100 if Attack stat is under 300.
Availability

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<a href="http://chasmho.me/world/items?name=Rootershell Armor" class="display-item">Rootershell Armor</a>

Rootershell Armor

Category: RXX: Usable

Art by Anarchisme

Obtained:
Created via crafting.

Use:
  • Can be equipped to an Ixi to add the following ability. Can be removed freely, but removing it removes the ability as well. Only one armor set can be equipped at a time.
  • Rootershell Armor Special Ability: Medium Armor - Automatically blocks damage in combat as long as equipped items are allowed - Damage blocked = [Defense/2]+[Attack/2]+1d100. IF your Attack is above 200, 10% chance to automatically inflict damage whenever attacked (Damage= d20+Attack/2).
Availability

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<a href="http://chasmho.me/world/items?name=Leather Armor" class="display-item">Leather Armor</a>

Leather Armor

Category: RXX: Usable

Art by Anarchisme

Obtained:
Created via crafting.

Use:
  • Can be equipped to an Ixi to add the following ability. Can be removed freely, but removing it removes the ability as well. Only one armor set can be equipped at a time.
  • Leather Armor Special Ability: Light Armor - Automatically blocks damage in combat as long as equipped items are allowed - Damage blocked = ([Defense/4]+[Speed/2])/2d6. IF your Speed is above 200, 10% chance to automatically dodge the next attack after your turn. Increases Priority by 50 if Speed stat is over 300.
Availability

Purchaseable At:

<a href="http://chasmho.me/world/items?name=Bonded Icicle" class="display-item">Bonded Icicle</a>

Bonded Icicle

Category: RXX: Usable

Art by Anarchisme
Please don't stab each other with ice, it's unsanitary. Irradiated ice is fine, obviously.

Obtained:
Winter Festival (Introduced December 2019)

Use:
Equipment Mod (Weapon-Specific):
This item can be combined with another one to add combination skills!
Only two Equipment Mods can be added to a single equipped item at one time, and they can be freely changed out. Weapon-Specific Equipment Mods can only be added to equipped items that apply a skill that causes damage or a status effect in combat. Battle Sword also can be modded despite only granting advantage and not dealing damage.
  • Bonded Icicle Active: Avalanche - Whenever the item Bonded Icicle is modding uses an active skill (example: Elemental Forgestaff - Blast Furnace, Snared Mymber - Ensnare), a critical hit is guaranted if this Rixixi took damage last turn.
  • Bonded Icicle Passive: Hypothermia - Whenever the item Bonded Icicle is modding uses a passive skill (example: Battle Sword - Honed Edge, War's Armor - Heavy Armor), add 1d20 to any damage this Rixixi does this turn, and reduce opponent's priority by 100.
Availability

Purchaseable At:

<a href="http://chasmho.me/world/items?name=Mymber Blood Transfusion" class="display-item">Mymber Blood Transfusion</a>

Mymber Blood Transfusion

Category: RXX: Usable

Art by Anarchisme

Obtained:
Created via Crafting.


Use:

  • Cures Radiation Poisoning. Does not cure Radiation Sickness.
<a href="http://chasmho.me/world/items?name=Bandage" class="display-item">Bandage</a>

Bandage

Category: RXX: Usable

Art by Anarchisme

Obtained:
Created via Crafting.


Use:

  • Cures Legendary Agony.
<a href="http://chasmho.me/world/items?name=Wisp Flourish" class="display-item">Wisp Flourish</a>

Wisp Flourish

Category: RXX: Usable

Art by Anarchisme

As the pommel gleams, wisps begin to swirl around you.

Obtained:
Fall Festival (Introduced September 2020)

Use:
Equipment Mod (Weapon-Specific):
This item can be combined with another one to add combination skills!
Only two Equipment Mods can be added to a single equipped item at one time, and they can be freely changed out. Weapon-Specific Equipment Mods can only be added to equipped items that apply a skill that causes damage or a status effect in combat. Battle Sword also can be modded despite only granting advantage and not dealing damage.
  • Wisp Flourish Active: Wisp Dance - Whenever the item Wisp Flourish is modding uses an active skill (example: Elemental Forgestaff - Blast Furnace, Snared Mymber - Ensnare), gives a 20% chance to reflect the opponent's attack (Confuse status effect).
  • Wisp Flourish Passive: Magician's Munitions - Whenever the item Wisp Flourish is modding uses a passive skill (example: Battle Sword - Honed Edge, War's Armor - Heavy Armor), add 100 to the Rixixi's Special. This Rixixi's special cannot rise above 400. Cannot be used when already active.
<a href="http://chasmho.me/world/items?name=Anareizh's Enchanted Scarf" class="display-item">Anareizh's Enchanted Scarf</a>

Anareizh's Enchanted Scarf

Category: RXX: Usable

Art by Anarchisme

A favored item of the Guardian of Medicine and Poison. Enchanted with a blend of herbs that smell vaguely of incense but are hard to identify.

Obtained:
Created via Crafting.


Use:

  • Grants full immunity to all Temporary Conditions.
  • Ixi with this item equipped cannot obtain the Medic specialty. If they previously had the Medic specialty, they can spend their obtained points, but no new points can be obtained while Anareizh's Enchanted Scarf is equipped.
  • Can be swapped out and returned to the inventory freely.
<a href="http://chasmho.me/world/items?name=First Aid Kit" class="display-item">First Aid Kit</a>

First Aid Kit

Category: RXX: Usable

Box

Art by Anarchisme

Obtained:
Anareizh's Shrine
Medic Specialty


Use:

  • Open from inventory to obtain one of each Temporary Condition cure + an Anareizh's Enchanted Scarf!
<a href="http://chasmho.me/world/items?name=Sacrificial Runes" class="display-item">Sacrificial Runes</a>

Sacrificial Runes

Category: RXX: Usable

Art by Anarchisme
 
A bird's thumb bone, etched with glowing runes. Can be used for divination at the Phoenix's shrine.
 

Obtained:

Crafted via the Witchin' Kitchen.


Use:

  • Can be used at Phoenix's Shrine once a month - submit a prompt and mention Sacrificial Runes in your comment + put them in the Add-Ons. Does not override regular Nskanetian Guardian monthly, can be done in addition to it.
  • Runes' magic are consumed when used. (Single-use item)
When used, you can ask One to three questions about Nskanetian Lore. If the runes roll blue, Phoenix will tell the truth. If the runes roll Red, Phoenix will lie, exaggerate the truth, share unproven rumors, etc.
 
You can submit up to 3 runes at once, and you can ask one question per rune.
<a href="http://chasmho.me/world/items?name=Funerary Mask" class="display-item">Funerary Mask</a>

Funerary Mask

Category: RXX: Usable

Art by Anarchisme

Cover your face with it long enough, and any ghosts following you will lose interest... Maybe it's because you look like one of them?


Obtained
:
Created via Crafting.


Use:

  • Cures Cursed.
<a href="http://chasmho.me/world/items?name=Ancient Coin" class="display-item">Ancient Coin</a>

Ancient Coin

Category: RXX: Usable

Art by Anarchisme

Water-weathered coins are one of several trinkets used as offerings to Nskanetis Herself. Traditionally, they're thrown into the sea, but can also be included in other rituals.


Obtained
:
Created via Crafting.


Use:

  • Single use - use on a Leyline Exploration and Cursed will not roll.

Style Pack

Category: RXX: Usable

Box

Contains the following items:

  • 1x Apparel
  • 1x Mutation Station
  • 1x Accessory
  • 1x Scarification Kit
  • 1x Cosmetics
  • 1x Contact Lenses
Availability

Purchaseable At:

Restyle Kit

Category: RXX: Usable

Box

Contains the following items:

  • 1x Wax Paper Background Canvas
  • 1x Pigment Recolor Tool
  • 1x Pigment Restyling Laser
  • 1x Cosmetics

Availability

Purchaseable At:

Soup and Smoothie Stat-Boosting Pack

Category: RXX: Usable

Box

Contains the following items:

  • 1x Hearty Soup,
  • 1x Mushroom Soup (Large)
  • 1x Nabeyaki Udon
  • 1x Chicken Noodle Soup (Large)
  • 1x Stone Soup
  • 1x Irish Stew
  • 3x Berry Smoothie
  • 3x Berry-Melon Smoothie
  • 3x VitAvella Smoothie
  • 3x Watermelon Smoothie

Availability

Purchaseable At:

<a href="http://chasmho.me/world/items?name=Blade Snare" class="display-item">Blade Snare</a>

Blade Snare

Category: RXX: Usable

Artist: Anarchie

Are you sure it's tame? It's kind of crawling up your arm...


Obtained
:
Created via Crafting.


Use:
In addition to the below, Blade Snare can OPTIONALLY add the non-passable mutation Snared (+Snare) to the Rixixi.

Equipment Mod (Weapon-Specific)
:
This item can be combined with another one to add combination skills!

Only two Equipment Mods can be added to a single equipped item at one time, and they can be freely changed out. Weapon-Specific Equipment Mods can only be added to equipped items that apply a skill that causes damage or a status effect in combat. Battle Sword also can be modded despite only granting advantage and not dealing damage.

  • Blade Snare Active: Wild Bites - Whenever the item Blade Snare is modding uses an active skill (example: Elemental Forgestaff - Blast Furnace, Snared Mymber - Ensnare), the Snare will land 1-2 Fast Attacks [d10+(attack/2)] on the opponent. Critical Hit chance raises by 1 for every time Wild Bites is used consecutively in a chain.
  • Blade Snare Passive: Sword Swallower - Whenever the item Blade Snare is modding uses a passive skill (example: Battle Sword - Honed Edge, War's Armor - Heavy Armor) OR Whenever Wild Bites lands a Critical Hit, the snare will attempt to swallow the opponent - Success Rate = 20% * [Wild Bites chain], this resets the Wild Bites chain). This locks the opponent in place and lands a poison DoT on the opponent ([d10+(special/2)] damage) for 2-5 rounds. If there is a Wild Bites chain of 0 when Sword Swallower activates, there is a 30% chance that the snare will swallow the Rixixi using it instead.

 

Availability
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