Items
Diamond
Category: RXX: Crafting - Gemstone
Obtained:
Exploring: Uncommon in Earth, Nskanetis, The Chasm, and The Couloir
Mining: Uncommon
Rolls high.
Use:
- Use in recipes in Crafting.
Birthstone: April, somewhat more common AND available in all worlds in April.
Unrefined Liquid Diamond
Category: RXX: Contraband
CONTRABAND - Only obtainable by Rixixi with the Streetwise skill.
Obtained:
Exploring: CONTRABAND, Streetwise Rixixi only - Rare in Nskanetis.
Mining: CONTRABAND, Streetwise Rixixi only - Rare.
Rolls low.
Use:
- CONTRABAND: Can be turned in to The Authorities for your choice of several rare items, or brought to Corona for assistance crafting it into rare items.
Charged Liquid Diamond Shard
Category: RXX: Contraband
CONTRABAND - Charged Liquid Diamond Shard is technically contraband by association, but as it is a crafted item and not an item that has to be found, if a user with no Streetwise Rixixi owns the necessary items, they may still craft it!
Obtained:
Created via crafting with Corona.
1x Unrefined Liquid Diamond, 1x Scarification Kit, 2x Science Kit
Use:
- Can be used on an undesigned geno to add ANY common or uncommon marking or mutation! Genes added with Liquid Diamond Shards will always be heterozygous (non-dominant)!
Skill Tree: Liquid Diamond Assassin
Category: RXX: Skills
Requires use of Poison Blade item - Obtained at Black Market
- Internal Infliction - Physical damage with a lasting poison effect. Strong Attack - [2d20+attack]; Enemy takes [d10+(special/2)] damage for 2-5 rounds. Poison effect will not activate/add more turns when already active.
- Shatter Blade - Inflicts a powerful poison on the enemy for 5 rounds. Cannot use Liquid Diamond Assassin skills for the rest of the battle, they will be usable in the next Combat encounter you take. Enemy takes [2d10+special] damage for 5 rounds.
- Stab and Grab - Stabs the enemy, grappling them by locking the barbs of the blade in place. Damage ([d10+(special/2)]) repeats and enemy is prevented from moving for 2-5 rounds. Rixixi using the skill cannot dodge if the opponent uses a nonphysical attack. Cannot be used when already active. 50% chance to fail if used in succession.