Items
Easy Pelts
Category: RXX: Skills
Obtained via Hunting Knife
The Rixixi with this item equipped, while hunting, will also roll one extra item - rolled from pelt-type items such as leather, scales, shells, and so on.
Light Armor
Category: RXX: Skills
Obtained via Leather Armor. Only one armor set can be equipped at a time.
Automatically blocks damage in combat as long as equipped items are allowed - Damage blocked = ([Defense/4]+[Speed/2])/2d6. IF your Speed is above 200, 10% chance to automatically dodge the next attack after your turn. Increases Priority by 50 if Speed stat is over 300.
Lucky Charm: Dowsing Rod
Category: RXX: Skills
Only one Lucky Charm skill can be equipped at a time.
The Ixi holding this charm, while mining, will also roll one extra item - rolled from items such as Water, Dairy, Seasonal Drinks, and other beverages! Full list here!
Lucky Charm: Feint
Category: RXX: Skills
Only one Lucky Charm skill can be equipped at a time.
The Ixi holding this charm may reroll a single attack per battle, and choose the attack with the better roll. (Reply to combat roll to use this ability)
Lucky Charm: Gift Shop
Category: RXX: Skills
Only one Lucky Charm skill can be equipped at a time.
The Ixi holding this charm will always roll more than one item in explorations [unless affected by radiation sickness]!
Lucky Charm: Trophy
Category: RXX: Skills
Only one Lucky Charm skill can be equipped at a time.
The Ixi holding this charm will always roll at least one Uncommon or Rare item when hunting. If they roll a single item, that item cannot be common.
Expert at Humming
Category: RXX: Skills
Obtained via Mymber Tome
The Ixi with this ability can understand Mymbers. Any instance of Mymbers interacting with the Ixi will be translated.
Medium Armor
Category: RXX: Skills
Obtained via Rootershell Armor. Only one armor set can be equipped at a time.
Automatically blocks damage in combat as long as equipped items are allowed - Damage blocked = [Defense/2]+[Attack/2]+1d100. IF your Attack is above 200, 10% chance to automatically inflict damage whenever attacked (Damage= d20+Attack/2).
Extra Storage
Category: RXX: Skills
Obtained via Tail Bags
The Rixixi wearing this apparel came prepared and gets an entire additional roll in any loot-dropping activity! The additional roll will be rolled with base stats rather than the Rixixi's stats.
Chef's Utility Belt
Category: RXX: Skills
Obtained via Trinket Jar - Potpourri. Only one Trinket Jar can be equipped at a time.
Can be used only once a week. When crafting in the Kitchen, link the Rixixi this skill is on to use this skill's weekly charge in place of all spices in a single Kitchen recipe. (Must be an existing recipe, not one being created.)
Jar of Art
Category: RXX: Skills
Obtained via Trinket Jar - Sand Art. Only one Trinket Jar can be equipped at a time.
This Rixixi and any others portrayed with them in Training Mode pieces get a +10 EXP!
Equipment Mod: Bee Summon
Category: RXX: Skills
Obtained via Bee Summon
Equipment Mod (Weapon-Specific):
This item can be combined with another one to add combination skills! Only two Equipment Mods can be added to a single equipped item at one time, and they can be freely changed out. Weapon-Specific Equipment Mods can only be added to equipped items that apply a skill that causes damage or a status effect in combat. Battle Sword also can be modded despite only granting advantage and not dealing damage.
- Bee Summon Active: Bee Seeing You - Whenever the item Bee Summon is modding uses an active skill (example: Elemental Forgestaff - Blast Furnace, Snared Mymber - Ensnare), inflict 2d10 Bee Damage on the opponent for 2-5 turns. Bee Damage will not add more turns while already active.
- Bee Summon Passive: Manuka Honey - Whenever the item Bee Summon is modding uses a passive skill (example: Battle Sword - Honed Edge, War's Armor - Heavy Armor), heal for 10% of the Ixi's total HP.
Equipment Mod: Blade Snare
Category: RXX: Skills
Obtained via Blade Snare
Equipment Mod (Weapon-Specific):
This item can be combined with another one to add combination skills! Only two Equipment Mods can be added to a single equipped item at one time, and they can be freely changed out. Weapon-Specific Equipment Mods can only be added to equipped items that apply a skill that causes damage or a status effect in combat. Battle Sword also can be modded despite only granting advantage and not dealing damage.
- Blade Snare Active: Wild Bites - Whenever the item Blade Snare is modding uses an active skill (example: Elemental Forgestaff - Blast Furnace, Snared Mymber - Ensnare), the Snare will land 1-2 Fast Attacks [d10+(attack/2)] on the opponent. Critical Hit chance raises by 1 for every time Wild Bites is used consecutively in a chain.
- Blade Snare Passive: Sword Swallower - Whenever the item Blade Snare is modding uses a passive skill (example: Battle Sword - Honed Edge, War's Armor - Heavy Armor), OR Whenever Wild Bites lands a Critical Hit, the snare will attempt to swallow the opponent - Success Rate = 20% * [Wild Bites chain], this resets the Wild Bites chain). This locks the opponent in place and lands a poison DoT on the opponent ([d10+(special/2)] damage) for 2-5 rounds. If there is a Wild Bites chain of 0 when Sword Swallower activates, there is a 30% chance that the snare will swallow the Rixixi using it instead.
Equipment Mod: Bonded Icicle
Category: RXX: Skills
Obtained via Bonded Icicle
Equipment Mod (Weapon-Specific):
This item can be combined with another one to add combination skills! Only two Equipment Mods can be added to a single equipped item at one time, and they can be freely changed out. Weapon-Specific Equipment Mods can only be added to equipped items that apply a skill that causes damage or a status effect in combat. Battle Sword also can be modded despite only granting advantage and not dealing damage.
- Bonded Icicle Active: Avalanche - Whenever the item Bonded Icicle is modding uses an active skill (example: Elemental Forgestaff - Blast Furnace, Snared Mymber - Ensnare), a critical hit is guaranted if this Rixixi took damage last turn.
- Bonded Icicle Passive: Hypothermia - Whenever the item Bonded Icicle is modding uses a passive skill (example: Battle Sword - Honed Edge, War's Armor - Heavy Armor), add 1d20 to any damage this Rixixi does this turn, and reduce opponent's priority by 100.
Companion Equipment: Catnip Collar
Category: RXX: Skills
Obtained via Catnip Collar. Can be equipped to any of the following companions: Pack Cat, Kellas Cat
- Grants the companion a 35% chance of encountering a cat companion (Pack Cat, Kellas Cat). Can roll with Catmint Tea in the same roll!
- Does achieve Why Are There Two Of You? if the requirements are met, as it's the companion locating another one of its species rather than the Rixixi!
Equipment Mod: Conch Guard
Category: RXX: Skills
Obtained via Conch Guard
Equipment Mod (Weapon-Specific):
This item can be combined with another one to add combination skills! Only two Equipment Mods can be added to a single equipped item at one time, and they can be freely changed out. Weapon-Specific Equipment Mods can only be added to equipped items that apply a skill that causes damage or a status effect in combat. Battle Sword also can be modded despite only granting advantage and not dealing damage.
- Conch Guard Active: Washed Out - Whenever the item Conch Guard is modding uses an active skill (example: Elemental Forgestaff - Blast Furnace, Snared Mymber - Ensnare), latches onto the opponent for 2-5 turns (repeat damage over time: attack/2+[2d10]). Washes away all boons affecting the opponent (stat boosts, beneficial skills, active item boons. Skill must directly benefit opponent to count, ex. a multiturn attack would not count.) 5 turn cooloff on washing away boons, repeat damage cannot be inflicted while already active.
- Conch Guard Passive: Whistling Sea - Whenever the item Conch Guard is modding uses a passive skill (example: Battle Sword - Honed Edge, War's Armor - Heavy Armor), roll 1-100. 1-75: lower the opponent's priority by 50. 76-100: Reflect the opponent's attack (Confuse status effect).
Equipment Mod: Wisp Flourish
Category: RXX: Skills
Obtained via Wisp Flourish
Equipment Mod (Weapon-Specific):
This item can be combined with another one to add combination skills! Only two Equipment Mods can be added to a single equipped item at one time, and they can be freely changed out. Weapon-Specific Equipment Mods can only be added to equipped items that apply a skill that causes damage or a status effect in combat. Battle Sword also can be modded despite only granting advantage and not dealing damage.
- Wisp Flourish Active: Wisp Dance - Whenever the item Wisp Flourish is modding uses an active skill (example: Elemental Forgestaff - Blast Furnace, Snared Mymber - Ensnare), gives a 20% chance to reflect the opponent's attack (Confuse status effect).
- Wisp Flourish Passive: Magician's Munitions - Whenever the item Wisp Flourish is modding uses a passive skill (example: Battle Sword - Honed Edge, War's Armor - Heavy Armor), add 100 to the Rixixi's Special. This Rixixi's special cannot rise above 400. Cannot be used when already active.
Aexented
Category: RXX: Skills
Requires completion of Story Mode: Accented
- Can appear in an alternate form and be counted for EXP/rewards.
Antivenom
Category: RXX: Skills
Obtained at Anareizh's Shrine
- Resists Damage over Time effects for 2-5 turns. If this Ixi already has a DoT effect, Antivenom cancels it out and resists for 2 turns.
Body Glitter
Category: RXX: Skills
Obtained through the Rock Collector
- This Rixixi is capable of passing down Gemcrafting genes to their offspring! (Gemcrafting genes will pass at an uncommon rate.) This skill has a 25% chance of passing to the offspring as well!