Biomechanix
Category: Mechanix Chip Skills
Obtained via purchase in Scientific Analysis.
Biomechanix: Derived from code found in the Manticore Ring's booths - code originally designed to monitor specimens as they fused.
Fuses the Ixi and their Mechanix together into an alternate form (typically some sort of Ixi with machine parts) - when appearing in this form in activities and story modes, this form can count as both the Ixi and the Mechanix.
When in companion mode, equips the following to the Companion form: Chip: Biomechanix: Fuses the Ixi and their Mechanix together into an alternate form (typically some sort of Ixi with machine parts) - when appearing in this form in activities and story modes, this form can count as both the Ixi and the Mechanix. This companion skill is equipped even if a different companion skill is chosen (to make sure both the Ixi and Mechanix are listed as able to fuse) and is technically the only way for a Mechanix to have two active companion skills.
*A note: A base does not have to be used for the alternate form, it can be drawn off-base.
Optional bases: Standard | Primal | Domestic SOON