Traits

Panda (nPan/PanPan) (Uncommon)

Category: Rixixi
Species: Rixixi
Panda-like markings: darkens the base coat around the eyes, legs, ears, and a band around the chest/shoulders.

Range:


Rixixi Panda by magmatixiRixixi Primal Panda by magmatixiRixixi Domestic Panda by magmatixi

  • Should be a darker shade of base coat, or black.
  • Edges should be hard or textured.
  • Panda should visibly appear on each separate zone - limbs, chest, eyes, ears. Funerary Rixixi do not have the mandatory eye/ear range.

Examples:

Zhaya 0005 by magmatixiYah Racha 0010 by magmatixiCrema Mocha 0015 by magmatixiRemald 0055 by magmatixi

 

Mojave (nMjv/MjvMjv) (Uncommon)

Category: Rixixi
Species: Rixixi

Thick, serpentining stripes that one might see on some morphs of ball pythons. Cutouts and/or sudden keyhole-shaped curves with spots inside are allowed and recommended!

  • Mojave is based off the markings found on Mojave and Arroyo ball pythons, mainly, but as long as it's fairly recognizable as the same basic shape, it's fine!
  • Mojave must be darker than the base coat. It can have a gradient, and the gradient can be made up of two fairly different colors, as long as those colors are still darker than the base coat.
  • It is typically hard- or textured-edged. It should not be blended out, but can be somewhat soft-edged.
  • It has no maximum and can cover the full body if desired. It has no minimum, but should be noticeable on the design.

Examples:

Rachekare 0433 by magmatixi Pixie 0431 by magmatixi

 

Mirror (nMir/MirMir) (Uncommon)

Category: Rixixi
Species: Rixixi

Reverses color requirements on a single marking of the designer's choice - if originally darker than base, the marking can be lighter, or vice versa.

  • Reverses color requirements on a single marking - if marking is originally listed as being "darker than base", Mirror can make it so it would instead be "lighter than base", or vice versa for "lighter than base" markings.
  • For markings that are locked to a single color, such as Daggerstabbed, this can reverse the color requirement to the opposite end of the spectrum - this does not have to be a literal inversion of color in your art program, the opposite end of the color wheel is fine (eg, blue/green for unmodified Daggerstabbed).
  • This can modify color-restricted elemental mutations as well, such as creating blue Magmatic, dark Vital, or desaturated Toxic! These can be modified even if a marking is already modified!
  • Mirror does not affect markings without clearly defined color rules, or markings with "lighter or darker than base coat" color rules, or any other base coat rules with no logical opposite. Unfortunately, as a result, a Rixixi with only markings such as those, or no markings at all, can only carry Mirror and not display it (unless they choose an elemental mutation that allows Mirror modification once they reach the needed level!)
  • Mirror can invert the color of teeth if the designer desires, and this does not use up the one marking use of Recessive Mirror.
  • Recessive Mirror can modify the color of one valid marking, while Dominant Mirror can modify the color of multiple - as many as the designer desires.

Examples:

Rahkarrik 0036 by magmatixi
Rahkarrik showing Sable mirrored to light colors.

Winterlily 0044 by magmatixi
Winterlily showing Daggerstabbed mirrored to teal, and Vital mirrored to have a dark "glow" along their back.

Iceleaf 0078 by magmatixiZarsha 0069 by magmatixiMinali 0062 by magmatixi
Markings being affected by Mirror in order: Tan, Spectacled, Snowflake

Labyrinth (nLby/LbyLby) (Uncommon)

Category: Rixixi
Species: Rixixi

A dark, hard-edged marking featuring geometric stripes, looking fairly like a 'maze'.

  • Labyrinth must be darker than the base coat. It is typically hard-edged.
  • Labyrinth features 'geometric' stripes forming a maze-like structure - bold lines, squares and hoops interlocking together. The gene is based on the markings of the Barred Sorubim and other similar Pseudoplatystoma catfish, as such, referring to them as examples may be more helpful than text descriptions.
  • It has no maximum and can cover the full body if desired. It has no minimum, but should be noticeable on the design.

Examples:

Xerrin 0138 by magmatixi

 

Kaurphyt Lines (nKph/KphKph) (Uncommon)

Category: Rixixi
Species: Rixixi
Bright stripes and swirls. Should be bright colors. Can be two colors.
  • Kaurphyt Lines can be any bright color, and may be two different colors. These two colors should be on separate stripes rather than two-toning the same stripes
  • It is typically hard or textured-edged.
  • It has no maximum and can cover the full body if desired. It has no minimum, but should at least appear on the back and/or sides of the Rixixi. If a Wing mutation is present, Kaurphyt Lines should be present somewhere on them.
  • Kaurphyt Lines should present as stripes and swirls, primarily. Some abstract blocks of color can be present, but should be small enough so as to not mistake for Poison Dart (and should be accompanied with traditional Kaurphyt Line stripes and swirls). A couple of spots are also allowed as accents, but should be small in quantity and used as accents to the main marking.

Examples:

 
Kaurphyt Ravens, the namesake of the gene.

Jack O'Lantern (nJol/JolJol) (Uncommon)

Category: Rixixi
Species: Rixixi
A limited-range bioluminescent marking that typically presents in an inorganic pattern. Kind of like a genetic, glowing tattoo.
 
  • Should be a bright color, with at least a subtle glow surrounding it.
  • The marking should be hard-edged, though the glow should be blended out.
  • At maximum, can appear on approximately 20% of the Rixixi, give or take (lenience is given in the case of large mutations on the body!), there is no minimum, but it must appear on the body visibly!
  • Jack O'Lantern is a very variable marking, effectively making a "tattoo" that glows. It should usually be inorganic (not a natural marking), but there's a lot of lenience. As such, the Examples section also contains four shapes that would be legal (though they don't have glow, they're just there as shape examples.) - this is far from an exhaustive list of legal examples, but we wanted to have some visuals available!

Examples:

  

 

Iridescence (nIri/IriIri) (Uncommon)

Category: Rixixi
Species: Rixixi

A colorful sheen over the Ixi.

  • Iridescence can appear layered over the base coat and markings, and appears as an overlay of color over part of the body.
  • A way to achieve this look is to add an overlay layer blended out over part of the body. This should be fully blended out, and there should be an area where the actual base color shows through.
  • There can be a slight "shine" to Iridescence, but it should be subtle and not cover markings.

Examples:

Raiiax 0125 by magmatixi

 

Eyespot (nEye/EyeEye) (Uncommon)

Category: Rixixi
Species: Rixixi

Creates spots with rings of color inside. Can be hollow.

  • Eyespot can be any color, and can be multicolored - they can have gradients, multicolored rings (multiple if desired), even both.
  • The marking can have a cutout if desired, displaying as hollow rings instead of solid spots.
  • It should be hard-edged.
  • Eyespot has no minimum, and must only appear visibly on the design. It has no maximum, and can appear anywhere on the Rixixi.

Examples:

Xerrin 0138 by magmatixi

 

Droplets (nDro/DroDro) (Uncommon)

Category: Rixixi
Species: Rixixi
Modifies the edge of any one marking of the Rixixi to "drip" downwards, and can drip out of the marking's range if the marking has one. If no other marking exists on the Rixixi, Droplets can create a pseudo-Sable or Cloak marking on the back of the Rixixi with a Droplets edge. Dominant Droplets can modify multiple markings.
 
  • Droplets alters the edge "texture" of a marking. The droplets should match the modified marking's edge hardness and shape - that is, a hard-edged marking would have hard-edged droplets, and a soft-edged marking would have soft-edged droplets.
  • Two+ toned markings can have droplets on the edge of each marking color - see Dreamurr in the examples for a visual.
  • Droplets should match the original color of the modified marking, unless Droplets itself is modified by a color modifier.
  • If Droplets is the only marking on the Rixixi, then Droplets can create either a Sable or Cloak-style back marking, with Droplets affecting the edge - effectively "droplets going down the back".
  • Recessive Droplets can modify the edge of one marking, while Dominant Droplets can modify the edge of multiple - as many as the designer desires.

Examples:

Aezaezekaz 0266 by magmatixi
Affecting Squared.

Affecting Hexagon.

Affecting Eyespots - Two-toned.

Daggerstabbed (nDs/DsDs) (Uncommon)

Category: Rixixi
Species: Rixixi
Blood-colored mark on the chest, can gently streak down the underbelly; based on bleeding-heart doves.

Range:

Rixixi Daggerstabbed by magmatixiRixixi Primal Daggerstabbed by magmatixiRixixi Domestic Daggerstabbed by magmatixi

  • Must be a shade of red - bright red, blood red, pale red, or red-brown recommended. Can contain a more saturated color in the center and blend out to a desaturated color.
  • Daggerstabbed's color can be overridden by the Rixixi's blood color if applicable.
  • Edges should be fully blended out.
  • The marking should be similar to the chest marking of a bleeding-heart dove.
  • At minimum, Daggerstabbed should appear on the chest. The trail down the belly is optional.

Examples:

Kashe 0001 by magmatixiCssCzzCxx 0070 by magmatixi Peridot McLane 0045 by magmatixiHugo 0032 by magmatixi

 

Cowspot (nCow/CowCow) (Uncommon)

Category: Rixixi
Species: Rixixi
Large spots and patches clustered around the body. Can be lighter or darker than base coat.
 
  • Cowspot can be lighter or darker than the base coat. It can have a gradient, and the gradient can be made up of two fairly different colors, as long as those colors are still either lighter or darker than the base coat.
  • Cowspots can be single spots, large patches, many spots clustered together, or a combination of these. There can be spots smaller than the minimum size as long as they're clustering with a larger spot to make a proper-sized path. Likewise, patches can exceed the maximum size if they're clearly separate spots that meet at some points.
  • Cowspots can be solid, textured, or slightly soft-edged. They should not be blended out.
  • It has no maximum and can cover the full body if desired. At minimum, it should have one visible large patch.

Rixixi Cowspot by magmatixiRixixi Primal Cowspots by magmatixiRixixi Domestic Cowspots by magmatixi
The above images display the minimum and maximum size for Cowspots.

Examples:

Dust Stormer 0344 by magmatixi

 

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