A very high production of pigment, the Rixixi's coat and markings are heavily darkened.
Melanism does not have specific swatches, instead, it should be a darker version of your Rixixi's given base coat. Melanism should not be subtle, but the original base coat should still be apparent, and it should not be a false version of another base.
Seaglass - Brimstone - Arctic - Lilac
Markings can present as normal or be desaturated and darkened to match the mutation - designer's choice!
Woods with Points and Accents - Dull/Bright Markings
Melanistic Midnight can be tricky to work with, as using #000000 black isn't allowed - here's an example of about how dark you can go.
I mean, you can go to the full displayed legal black on the tongue and eye if you really want as well, Anar was just feeling dramatic.
This expression of Melanism is only legal on the Midnight base!
Additionally:
- Melanism bases must not be more saturated than their original bases!
Presentation with Contradicting Mutations:
Albinism and Melanism:
Albinism and Melanism presenting together cancel out Albinism's skin/eye/marking color requirements.When Albinism and Melanism are both present in a geno, any of the following approaches can be taken:
-One mutation presents visibly, and one is a genetic carrier only. (At least one mutation has to present visibly in this case.)
-Albinism presents darker/subtler than average:
Sunbeam base.
-Melanism presents lighter/subtler than average:
Sunbeam base.-Both Albinism and Melanism appear, in cloudy patches:
Sunbeam base.
The edges of this must be soft and blended so as to not be confused for Tortoiseshell, Chimera, or other similar markings/mutations.
Examples: