Traits
Centaur (+Taur) (Combination)
Instead of the traditional body build, the Ixi has an upright upper body and a quadrupedal lower body, leading to at least six limbs overall.
- Due to their larger body, Centaurs can weigh up to 200lbs more than other Rixixi of their type, regardless of subspecies.
- Markings in the area can extend to this mutation.
- Marking ranges roughly mirror the main body, and lenience is given here due to a lack of actual ranges - markings on the back of the main body can show up on the back of Centaur, markings on the underbelly show up on the underbelly of Centaur, markings on the original limbs' range can show on the extra pair of limbs, and so on.
Centaur is a combination mutation:
Centaur has a 20% chance of passing when two instances of Sleipnir (or Centaur itself) are present in the breeding. Combination Mutations do not automatically pass if both mutations that make it up make it onto a Rixixi.
If a Mutation Station is used, Sleipnir can present visibly on the design without being present in the geno.
Lykoi (+Lyk) (Combination)
A shaggy werewolf-esque pal.
Lykoi Rixixi have a shaggy coat of fur that gives way to thin and bald patches. Their bald spots have the same rules as Sphynx, but localized to those bald patches:
- Any legal skin tone may be used - this includes natural mammal skin tones (including chow blue), lighter/darker than base, or any color found in their markings.
- If using a skin color instead of a regular base coat color: Lighter/Darker than base markings can use the skin color or the base coat.
- As skin can legally have spotting on it: Some minor spotting is legal anywhere on the bald patches, but it's best to keep it from being too extensive - consider it several instances of the free mark Birthmark, not to be confused with Inkblot.
- Flourish can display anywhere on the bald patches.
- Lava Lamp does not need to appear translucent.
As the rest of Lykoi is intended to be shaggy and thin, it's legal to show the skin color through the fur without albinism, bicolor, forgeblood, or similar mutations! Lykoi also has a more extensive 'thin fur' section (really, anywhere on the underside and tail is fair game) and you're free to be patchy and asymmetrical about it.
Lykoi's bases can be found here:
Standard Lykoi
Primal Lykoi
Domestic Lykoi
Funerary Lykoi
Dwarf Primal Lykoi
Lykoi is a combination mutation:
Lykoi has a 20% chance of passing when both Sphynx and Long Fur (or Lykoi itself) are present in the breeding. Combination Mutations do not automatically pass if both mutations that make it up make it onto a Rixixi.
Whiskers (Free Marking)
Whiskers are a bit different than other free markings due to being a physical feature that can be drawn on if desired!
Whiskers can be black, white, or any color found on the Rixixi. Off-black and off-white are perfectly fine!

Whiskers should not be much longer than the head. There isn't a strict maximum, but the muzzle whiskers on the Primal example above is slightly longer than the head, and could be used as a reference for where to stop.
Gradients are allowed:

As is stylizing the whiskers in a more cartoonish fashion, such as making them "float" off the face, so long as they're obviously whiskers and follow the above rules.

Minimal Markings (Free Marking)
- Minimal Markings can appear in any color.
- Minimal Markings should be layered above other markings, with the exception of mutations.
- Minimal Markings can hard-edged, textured-edged, or soft-edged, but should not be completely blended out like Gradient or Sable.
- Minimal Markings should not mimic most other markings, but it can accent the edges of them if they're already present and within the range! Minimal Markings can appear similar to a small version of Accents, Unders/Tan, Points, Vest, and other notably simple markings, but should remain small.
- Minimal Markings should not fill the entire range; there is no set maximum percentage, but it is intended as accents rather than its own marking!
Examples:
Eye Accents (Free Marking)
Eye Rings:



Funerary Rixixi do not have a face and thus do not have an official range for Eye Accents, but this free marking can be mimicked anywhere on the blank 'face' area or mask.
Bear (Free Marking)
Range:



Funerary Rixixi do not have a face and thus do not have an official range for Bear, but this free marking can be mimicked anywhere on the blank 'face' area or mask.
- Should be a shade of beige, tan, or brown. There is no slider, but Latte and Woods work if you need one as a base to work with.
- Bear does not have a restriction on edge hardness.
Birthmark (Free Marking)
A small-to-medium-sized organic-looking splotch, sometimes shaped.
- Birthmark is an organic splotch, and should not be overly sharp or geometric. It can be shaped like something, but it should look like a marking the Rixixi could be born with, not stamped or tattooed on. A somewhat asymmetrical shape or roughed-up outline can help with this.
- Birthmark must be lighter or darker than the base coat, including black and white. It may have a gradient, but it must be within a similar hue, not heavily two-toned.
- Birthmark should be hard-, textured-, or lightly soft-edged. It should not be heavily soft-edged or blended out.
- Birthmark should be no larger than 10-15% of the entire Rixixi.
Examples:
Aged (Free Marking)
Parts of the fur appear grey due to age.
- Must be a shade of light gray or white.
- Should not cover more than 30% of the body. There is no strict range, but it should generally stick to areas where fur would be thinner - or start in one of these areas and expand out from there.
- Can appear as blended-out sections of grey, as pale tick marks, or both. Aahtar in the examples displays both.
- Should not be used to make faux Pangare. It's legal to use it on the underbelly, just don't overuse it. Thanks!
Examples:
Tortoiseshell (nTrt/TrtTrt) (Rare)
Creates patches of color in a pattern similar to a tortie cat, patches can be any two base colors. Dominant Tortoiseshell patches can alter the entire base coat as well!
- Tortoiseshell is most commonly textured at the edge, but can be hard-edged or somewhat soft-edged. It should not be fully blended out like Sable, Pangare, and so on.
- Tortoiseshell can use two different base colors in the same patches, but unless altered by markings, should still be taken from base coat swatches. Different colors should appear in different patches or be separated cleanly by hard or textured borders within the markings.
- Dominant Tortoiseshell can optionally take on a presentation considered "Inverted Calico". The base coat can be changed to any other base coat as desired, with free Unders allowed, with the caveat that the free Unders marking must be white. (Having the Unders marking in the genotype along with Dominant Tortoiseshell freely grants access to Dominant Unders presentation and removes the color restriction.) The Unders-like mark acts as a typical 'white mark'/color mutation only to the Tortoiseshell markings: They have to layer over the altered base coat, but under the white mark. Any other markings on the Rixixi can layer over the free white mark.
- Regardless of "Inverted Calico" presentation or just normal Tortoiseshell, Dominant Tortoiseshell allows for any color to be used on the Tortie patches and any amount of colors to be used, from one singular flat color, to a rainbow in patches along the back of the Ixi.
- The patches can appear anywhere on the body and should not cover more than roughly 50% of the Ixi. It shouldn't mimic other markings!
- Other markings can display above or below tortoiseshell. If the markings appear above tortoiseshell, they can be color-shifted where they touch the patches - it must still follow the marking's color rules, however! With modifier markings like Glitter and Lunar, this can result in an entirely different modifier color being present on the patches than the color present on the main body.
Examples:
Topiary (nTopi/TopiTopi) (Rare)
Dominant Topiary can take on an iridescent and/or metallic sheen, and does not have a limit on how many colors can be used in the marking.
- Topiary presents as thin spirals wrapping around part of the Rixixi, and should be inspired in part from filigree designs and/or tree branches, vines, and similar foliage.
- Topiary's shape can vary heavily, but should always contain some form of swirl or spiral, and the general shape of the marking should flow.
- Topiary should not cover more than 50% of a Rixixi.
- Recessive Topiary (nTopi) can be any color, and may be three-toned.
- Dominant Topiary (TopiTopi) may have a metallic or iridescent sheen, and has no limit on how many colors are used in it.
An example of minimal Topiary:
Examples:
Some marking shape examples:
Rixixi examples:
Deep Sea (+DpSea) (Combination)
Fins grow on the body. Gills are present and follow their original mutation's rules.
- Markings in the area can extend to this mutation.
- The opacity of this mutation can be freely altered as long as the mutation is still clearly visible.
- The Gills can take on the color of any base coat or any marking found on the Rixixi.
Deep Sea is a combination mutation:
Deep Sea has a 20% chance of passing when both Gills and Vestigial Wings (or Deep Sea itself) are present in the breeding. Combination Mutations do not automatically pass if both mutations that make it up make it onto a Rixixi.
If a Mutation Station is used, Vestigial Wings or Gills can present visibly on the design without being present in the geno - one Mutation Station is required per mutation.
Skypunch (nSky/SkySky) (Rare)
- Skypunch displays over every marking, and optionally can display over color mutations and minimal white.
- Skypunch should be a circle - or roughly circle-like. The color can be that of any sky at all, and can contain things like clouds and weather.
- Dominant Skypunch can alter markings that touch it by changing their color to that of any cloud, either in a gradient or the entire marking. Dominant Skypunch optionally can alter color mutations.
- There should only be one skypunch marking on a Rixixi. There can optionally be two if located on limbs - if this option is taken, the markings should appear on the same pair of limbs (arms, back legs, sleipnir arms, wings, etc.).
- Skypunch can have hard, textured, or soft edges, so long as the shape is clear. The main marking itself should not be blended out (though, as previously mentioned, Dom Skypunch can have a blended gradient effect that affects other markings)
Examples:
Regal (nRgl/RglRgl) (Rare)
Range:
- Regal should be hard-edged, but should also have a soft-edged glow around the marking that should not stray too far outside the linework of the Ixi. Skin, fins, and the like may also glow.
- Regal can be any color except for black or near-black - deeper, bright colors and desaturated colors are okay, and bright colors are the most common.
- Recessive Regal creates a single ring around the upper body, usually looking like a crown shape or a halo, with a trail of some sort coming off of it - a cape shape, bioluminescent dots, lines outlining the general shape of the Ixi, constellations, etc.
- Dominant Regal can create a bioluminescent border around other markings as well, with trails coming off of them and going down the body.
- Regal trails should go down the body towards the tail for the most part, but deviations from this for part of the marking are fine.
Examples:
Painted (nPtd/PtdPtd) (Rare)
Dominant Painted can modify multiple markings or modify marking(s) and the base coat.
- The shape of Painted typically wraps around the body part it presents on, whether on a marking or the base coat, and often appears as wavy, curved, or otherwise slightly imperfect at least to show that it warps around the shape of the body. Sometimes it warps further, creating waves, bumps, even cloudlike patterns in the bands of colors. There is no restriction on edge hardness, but it should not be so blurred as to obscure the signature shape of each band.
- Painted may be lighter or darker than the base coat, lighter or darker than the original marking it modifies, lighter or darker than another marking on the Rixixi, or any combination of the above! It can also be combined with bands of any color of the designer's choosing!
- Recessive Painted (nPtd) can modify the base coat OR modify one marking. Dominant Painted (PtdPtd) can create modify the base coat AND/OR modify any number of markings.
Examples:
Lunar (nLu/LuLu) (Rare)
- Lunar follows the range and shape rules of the markings it modifies: Lunar Unders still covers the range of unders and shouldn't have unnatural cut-outs to it, Lunar Procyonid still has a striped tail.
- Lunar overrides the color and, optionally, the texture of the modified marking. It should be fairly colorful, and can be bright and saturated. Lunar can consist of multiple colors. Shapes and patterns of nebular, celestial bodies, and stars can and should be found within the modified marking. Lunar can modify edge textures: The nebula and galactic shapes can texture the edge of the marking, this can be combined with a blur of color blending outwards underneath the textured segment, this can be seen in Lunar 0007.
- Lunar can optionally create Galactic Markings instead - this follows the same color rules as Lunar applied to another marking, but is applied to its own marking instead. Galactic Markings are typically mostly-shapeless blobs or simple gradients, and can appear anywhere on the body, but should cover a maximum of 75% of the total body space including mutations. Galactic Markings should generally be soft-edged or textured-edged, and the texture may optionally have space themes. Galactic Markings can have the same shape as simple markings, such as Sable, Pangare, Gradient, and Points, but should not take on the shape of complex markings like Tabby.
- Recessive Lunar (nLu) can create Galactic Markings OR modify one marking. Dominant Lunar (LuLu) can create Galactic Markings AND/OR modify any number of markings.
Examples:
Lava Lamp (nLamp/LampLamp) (Rare)
Appears as blobs of color glowing from inside the Rixixi. Can also present as blobs and/or streaks in blood color-altered zones, including skin, fins, etc. Dominant Lava Lamp can display any amount of colors, and can cause the entirety of skin/frills/blood color/etc to glow.
- Lava Lamp can be any color. It can have a gradient, and while it cannot be made up of two entirely different colors in recessive form, the gradient does not have to be subtle as long as the colors making it up are vaguely related. Shading the marking is allowed and recommended!
- The marking is made up of random, medium-to-large blobs around the body, typically based in shape on the floating wax mixture in actual Lava Lamps. There is no restriction on edge hardness as long as the shape can still be made out. It should also have a soft-edged glow around the marking, this should not stray too far outside the linework of the Ixi.
- Due to originating from inside the Rixixi, Lava Lamp can appear partially in the blood of the Rixixi, allowing streaks or blobs of the Lava Lamp color to appear in any marking or mutation altered by the Rixixi's blood color (eg. Daggerstabbed, Wide Vents, E. Porphyria), as well as the skin, frills, etc. Will always be visible inside the Rixixi when paired with Translucent/Partial Translucence.
- Lava Lamp should be translucent when it appears over fur, markings below it should appear at least slightly through it. Lava Lamp markings on skin, frills, and the like can be at full opacity.
- Recessive Lava Lamp (nLamp) creates Lava Lamp blobs of one general color, and also cause streaks and spots of glow in the Rixixi's blood/skin. Dominant Lava Lamp (LampLamp) can create Lava Lamp markings with any amount of colors and also any amount of glow in the Rixixi's blood/skin.
Examples:
Koi (nKoi/KoiKoi) (Rare)
- Koi should be hard-edged and rounded - it does not need to be circular, but shouldn't be sharp-edged. The spots should be medium- to large- in size, with overlapping spots very common.
- Recessive Koi can either be lighter or darker than the base coat, or a color taken from the swatch of any base coat. Two of these options can be chosen on the same Ixi, and they may blend together on the same spots in a gradient or be separated into their own spots.
- Dominant Koi can optionally take on a presentation considered "Inverted Koi". The base coat can be changed to any other base coat as desired, with a free gradient allowed - the gradient must be within that base coat unless altered by another marking. (Having the Gradient marking in the genotype along with Dominant Koi freely grants access to Dominant Gradient presentation.) The typical Koi spots then appear on top of this as their own marking layer.
- Regardless of "Inverted Koi" presentation or just normal Koi, Dominant Koi allows for any color to be used on the koi spots and any amount of colors to be used, from one singular flat color, to a rainbow gradienting together along the back of an Ixi.
- The spots can appear anywhere on the body. As they are large, they should appear on a minimum of roughly 30% of the body and a maximum of roughly 70%.
- If the markings appear above Koi, they can be color-shifted where they touch the spots - it must still follow the marking's color rules, however! With modifier markings like Glitter and Lunar, this can result in an entirely different modifier color being present on the spots than the color present on the main body.
Examples:
Horizon (nHz/HzHz) (Rare)
Can present as a gradient of any base color on the base OR any marking. Dominant Horizon can modify multiple markings or modify marking(s) and alter the base color.
- Horizon is effectively a hybrid of the markings Gradient and Glitter, and as such, its rules read similarly to a mixture of the two:
- Recessive Horizon (nHz) can modify the base coat by adding a gradient taken from any base coat swatch OR one marking by altering it to a gradient taken from any base coat swatch. Dominant Horizon (nHzHz) can modify the base coat AND/OR any amount of markings. Dominant Horizon, if modifying multiple markings, should have all colors picked from the same base coat.
- If altering a marking, Horizon covers the entire marking. The original marking color should not be visible.
- Horizon overrides the color rules of any affected marking(s), but keeps the edge hardness rules.
- If altering the base coat, the original base color and Horizon color should both be visible.
- Much like the marking Gradient, the gradient caused by Horizon can be between any colors from either of the swatches from the chosen base coat.
Examples:
Glitter (nGlt/GltGlt) (Rare)
Can present as random speckles of any base color, OR modify a single marking to any single base color. Dominant Glitter can modify multiple markings or modify marking(s) and create colorful speckles.
Range:

"Glitter Spots" are often not be much larger than Minimum Inkblot, generally around Snowflake size, though it can reach a size a bit smaller than Fawn.
- Glitter follows the range and edge texturing rules of the marking it modifies. The only thing that changes is the color.
- Glitter overrides the color of the modified marking, making it the color of any other base coat.
- Recessive Glitter (nGlt) can create Glitter Spots OR modify one marking. Dominant Glitter (GltGlt) can create Glitter Spots AND/OR modify any number of markings. Dominant glitter, if modifying multiple markings, can present in multiple colors, so long as the colors are all picked from the same base coat.













































