Traits

Tendrils (+X-Ten) (Uncommon)

Species: Rixixi

Tentacles sprout from various places on the Rixixi. Very strange.

  • Can be any color lighter or darker than the base coat, can be any marking color on the Rixixi, can be any natural skin tone color, or can be any color on the base coat swatch.
  • Markings in the area can extend to this mutation.

Split Ears (+X-SplitE) (Uncommon)

Species: Rixixi

Another pair of ears joins the main one.

  • Markings in the area can extend to this mutation.

Sleipnir (+X-Slei) (Uncommon)

Species: Rixixi

An extra pair of arms splits off at the elbow!

  • Markings in the area can extend to this mutation. Markings that cover limbs can also affect Sleipnir.
  • Mutations that appear on the limbs can show on Sleipnir. They can be added without a Mutation Station.
  • Additional limb pairs can be added.

Alternate design packs exist for this mutation:
Starters' Starter Pack

Rows (+X-Row) (Uncommon)

Species: Rixixi

Rows and rows of teeth.

  • Should match the color of the Rixixi's existing teeth.
  • If the Rixixi has multiple teeth mutations, the Rows can pick from any one.

Cerberus (+X-Cerb) (Uncommon)

Species: Rixixi

Three heads are better than one.

  • Markings in the area can extend to this mutation. Any markings that affect the head can appear on the Cerberus heads as usual. The additional heads do not have to copy the markings or mutations of the original head.
  • If a marking has its range on the head or neck (for example, Hood, Panda, or Procyonid), it only has to appear on one head - it is not mandatory for it to appear on all three. Similarly, mutations that appear on the head (eg. Horns, Whorl, Fringehead) do not have to appear on all heads, or can appear differently on each head.
  • Not all mutations are in the Cerberus base - I'm sorry, the file is huge. Most of the missing mutations are lineart edits or teeth. If you have a mutation that doesn't appear in the Cerberus base, you can freely add it without a Mutation Station.
  • Cerberus heads can be amputated with a Void Poison or 2x Scarification Kit. At least one head should remain on the body unless the Rixixi is a Ghost or Dullahan.
  • More heads can be added with a Mutation Station.

Cerberus has its own mutation packs:
Standard Cerberus
Primal Cerberus
Domestic Cerberus

 

Flat Teeth (+X-Flat) (Uncommon)

Species: Rixixi

Instead of a typical Rixixi's dentition, this Ixi has mutated to have a set of completely flat teeth.

  • Should match the color of the Rixixi's existing teeth.

Presentation with Contradicting Mutations:

Flat Teeth and Sharps:

When multiple full sets of teeth appear in the mouth, any of the following approaches can be taken:

-The teeth can be modified so that part of the mouth has Flat Teeth and part of the mouth has Sharps. This does not take a mutation station.

-One tooth trait can show, leaving other tooth traits in the geno as invisible carriers. All genes can still pass in breeding, but they do not have to show in the design.

Gecko Tail (+X-Gecko) (Uncommon)

Species: Rixixi

The tail is thick, short, and reptilian. Detaching and regrowing the tail is possible for some Rixixi with this mutation.

  • Markings in the area can extend to this mutation.

Presentation with Contradicting Mutations:

Multiple Tail Mutations:

When multiple tail mutations present in the same geno without Multi Tail, any of the following approaches can be taken:

-The tails can be edited so that they all appear at once. As long as the tails appear at roughly their original size and shape, no Mutation Station is required. Lenience is given for size/shape here, as tails may need to be shrunk to better show the other tails, etc.

-Parts of the tails can be taken and pieced together into one tail - eg. Mackerel's fins on a Whip Tail, a Tail Spike on a Bushy Tail, etc. A mutation station is only required here for heavy customization.

-One tail can show, leaving other tails in the geno as invisible carriers. All tails in the geno can still pass in breeding, but they do not have to show in the design if there's just too many tails to work with.

Archangel (+X-Arch) (Uncommon)

Species: Rixixi

Many wings. The most common presentation is an ethereal, swirly trail of feathered wings, but if the Rixixi has another Wing gene, that gene can present as having multiples of that type. (see Mutation Design Guides for more information)

  • Wings are considered an extra appendage and markings in-range can spread to them. Markings that cover points can treat wings as if they were another limb.
  • If Archangel is present with another wing type, you can have multiple pairs of the non-Archangel wing type. You can also combine the default Archangel wing with other wing types. The additional wings can be edited in size without use of a mutation station so long as the general shape remains unedited.

Halos (+X-Halo) (Uncommon)

Species: Rixixi

Floating, glowing symbols around the Ixi's body.

  • Can be freely drawn by the designer rather than using the template. This does not require a mutation station.
  • Can be any color - typically bright, though this is not a requirement.
  • Can appear anywhere on the body.

Hooves (+X-Hoo) (Uncommon)

Species: Rixixi

Not the average Ixi's footprint, that's for sure.

  • Can be any color lighter or darker than the base coat, can be any marking color on the Rixixi, can be any natural skin tone color, or can be any color on the base coat swatch.
  • Markings in the area can extend to this mutation.

Incense (+X-Inc) (Uncommon)

Species: Rixixi

Smoke gathers around the Ixi, emanating from points on its body. Often scented.

  • Can be any color. Is typically bright, but does not have to be.
  • The opacity of this mutation can be freely altered as long as the mutation is still clearly visible.

Insect Wings (+X-InWing) (Uncommon)

Species: Rixixi

Delicate bug wings sprout from the Ixi's back!

  • Insect wings' base color must be one of the following:
                • Off-white or white
                • A tint of the Ixi's blood color
                • The base coat
  • Markings appear on them like any other wing - they are considered an extra appendage and markings in-range can spread to them. Markings that cover points can treat wings as if they were another limb.
  • The opacity of this mutation can be freely altered as long as the mutation is still clearly visible.
  • You can customize the wings into the shape of pretty much any bug's. For insects with elytra, you need the Shield Wings mutation.
  • If the Rixixi also has Sylvan, the Insect Wings can take on Sylvan's patterns.

Combining Wing Types


If you have multiple wing types on a geno, you're allowed to have a pair of both of them display without having Archangel present.

Mandible Fangs (+X-Man) (Uncommon)

Species: Rixixi

Big, hard protrusions at the side of the mouth. Can be used for grabbing things harder, or just looking scary.

  • Can be any color lighter or darker than the base coat, can be any marking color on the Rixixi, can be any natural skin tone color, or can be any color on the base coat swatch.
  • Markings in the area can extend to this mutation.

Many Eyes (+X-EyeM) (Uncommon)

Species: Rixixi

Many, many eyes...

  • Can optionally match the color of the main pair of eyes, but does not have to, as heterochromia is free to use.
  • Does have to match any existing eye color rules (such as from albinism).
  • Does have to match the existing rules on pupil shape (must match the shape of an existing earth animal if not using contact lenses - something strange like a cuttlefish is fine!)

Sharps (+X-Sharp) (Uncommon)

Species: Rixixi

My, what sharp teeth you have! Almost like a shark.

  • Should match the color of the Rixixi's existing teeth.

Presentation with Contradicting Mutations:

Flat Teeth and Sharps:

When multiple full sets of teeth appear in the mouth, any of the following approaches can be taken:

-The teeth can be modified so that part of the mouth has Flat Teeth and part of the mouth has Sharps. This does not take a mutation station.

-One tooth trait can show, leaving other tooth traits in the geno as invisible carriers. All genes can still pass in breeding, but they do not have to show in the design.

Problems (+X-Prob) (Uncommon)

Species: Rixixi

An aura of internal organs (or, in some cases, other internal body parts) hovers around the Rixixi. This is surprisingly safe for the Ixi's health in most cases, but is often described as "eerie" to "kind of horrifying" by well-intentioned neighbors.

  • As the "Problems" mutation is free-floating, this mutation pack is unique in that all pieces of it can be moved around the body freely without a Mutation Station. Some pieces may need slight editing if moved due to their default positions being drawn to accommodate the Rixixi's body.
  • All pieces can be recolored as desired. Unless altered by a mutation, flesh/organ (brain) should be within reasonable flesh colors, bone/teeth should be believable as a bone color (discoloration is absolutely allowed, paint would have to be applied via cosmetics, etc.), and eye color is unlimited - iris and pupil can, in fact, be completely redrawn by the artist instead of using the provided base if desired. Pupil should resemble some form of earth animal, even "exotic" pupils like that of a cuttlefish.
  • The designer can choose any amount of "organ sets" to display - all 5 do not have to display as in the preview above, it is perfectly fine to select a single type (eg, an Ixi with only floating eyes or skulls as their expression of Problems), or a combination of several (eg, eyes, teeth, and brains).
  • If using a Mutation Station, other sets of internal organs/bones/etc can be chosen to float outside the Rixixi, but be mindful to not include any sexual imagery or excessive gore. If using organs, they should appear fairly "clean" (not dripping with blood, full of realistic veins, etc). Imports should not need a mature filter.

Problems has its own mutation packs:
Standard Problems
Primal Problems
Domestic Problems

Prehensile Tail (X-PrehT) (Uncommon)

Species: Rixixi

A long, strong tail, capable of grasping and holding things. Curls in on itself in a resting position.

  • Markings in the area can extend to this mutation.

Alternate design packs exist for this mutation:
Starters' Starter Pack

Presentation with Contradicting Mutations:

Multiple Tail Mutations:

When multiple tail mutations present in the same geno without Multi Tail, any of the following approaches can be taken:

-The tails can be edited so that they all appear at once. As long as the tails appear at roughly their original size and shape, no Mutation Station is required. Lenience is given for size/shape here, as tails may need to be shrunk to better show the other tails, etc.

-Parts of the tails can be taken and pieced together into one tail - eg. Mackerel's fins on a Whip Tail, a Tail Spike on a Bushy Tail, etc. A mutation station is only required here for heavy customization.

-One tail can show, leaving other tails in the geno as invisible carriers. All tails in the geno can still pass in breeding, but they do not have to show in the design if there's just too many tails to work with.

Multi Tail (+X-MulT) (Uncommon)

Species: Rixixi

Multiple tails! If the Ixi has a different tail trait than default, such as Whip or Bushy, those can display multiples without a Mutation Station!

  • Markings in the area can extend to this mutation.
  • The Ixi can display multiple tails of any tails that it has the genes for - be it the default tail or any mutated tails.
  • If the Ixi has multiple tail types in its genotype, all of them can display as multiple, or just one.
  • Tails can be moved around, modified in size and shape, merged, and otherwise tweaked to better show this trait however the designer wants. A mutation station is only required here for heavy customization.

Misplaced Eyes (+X-EyePl) (Uncommon)

Species: Rixixi

Pretty sure eyes don't go there. Sometimes causes the Rixixi's eyes to simply not show up in the correct placement.

  • Can optionally remove the main pair of eyes without the use of a Mutation Station.
  • Can optionally match the color of the main pair of eyes, but does not have to, as heterochromia is free to use.
  • Does have to match any existing eye color rules (such as from albinism).
  • Does have to match the existing rules on pupil shape (must match the shape of an existing earth animal if not using contact lenses - something strange like a cuttlefish is fine!)

Long Fur (+Lfur) (Uncommon)

Species: Rixixi

Thick, fluffy fur, to accommodate the harsh cold of space and also to allow many pets.

  • Long fur is primarily a lineart edit. Markings appear as they usually would beneath the new lines, and marking ranges can stretch to accommodate the new lineart.
  • Long fur does not interfere with Forgeblood showing through skin, as it has a set range. As Albinism, Bicolor, and so on do not have a set range, make sure to pick a reasonable location for skin tone to peek through short fur!

Long Fur's bases can be found here:
Standard Long Fur
Primal Long Fur
Domestic Long Fur
Funerary Long Fur
Dwarf Primal Long Fur

 

ONLY ONE UNCOMMON- OR COMBINATION- RARITY FUR LENGTH MUTATION CAN DISPLAY AT ONCE! (Common rarity fur length mutations display on part of the body instead of the full body.)
Most Fur Length mutations cover the full body and cannot naturally combine (without being a combination mutation). If a Rixixi carries two (or more), they can display one and carry the other.
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